Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
Wild Spellcraft
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Halifax" data-source="post: 2008751" data-attributes="member: 16242"><p>I don't buy many PDF book - I pick up Monte Cook's stuff and I have a couple of others. I mainly bought this one because it was published by ENWorld, and I felt like supporting the site. </p><p></p><p>I don't really have a use for wild magic 2E style, but that's not what this book's about. it doesn't even use the same terminology. Yeah, you *can* use it in that way (sort of) but there are so many options in this book that you can find a use for it no matter what style of magic you use. Personally, I'll be adopting it for use as magic gone wrong.</p><p></p><p>It's fairly big - 63 pages IIRC. One cool thing is that there's also an attached Word document, with all of the open gaming content in it. Easy to cut and paste the bits you want to use into your own document and print out. The whole thing is very 'toolkit' style, as Tuerny said in the previous review. You can sort of construct your own wild spellcraft 'system' from the various options available. This is a brilliant feature, and one that I hope other companies use!</p><p></p><p>There's a *lot* of 'how to use wild spellcraft' type stuff in here. Maybe a little more than I'd like, but the author gives so many options and ideas that the book is probably worth $5 from the fluff alone. The mechanics seem to be solid - a wild spellcasting template which can be used by anyone, along with various 'mishap' charts, a couple of prestige classes, a bunch of spells and and optional rules. </p><p></p><p>I also like the way that the book uses iconic NPCs to illustrate things, and presents their stats in the book (something Wizards should have done with the PHB).</p><p></p><p>Layout is good, a bit plain at times, but the artwork is nice (except for one full page picture - full page pics in PDFs are pointless). In some places, it's a bit confusing where one section starts and another ends, but on the whole its pretty tidy looking. </p><p></p><p>I'm not keen on the occasional use of percentile dice instead of a d20 (it's the d20 system!), especially in cases where there are 20 options with 5% increments. It would seem more elegant to use a d20 throughout wherever possible. Some of the optional, more complicated tables at theback obviously need to be percentile based, although I still wonder if it could have been done differently.</p><p></p><p>Overall, though, this is a great debut from EN World, especially as this was put together by fans and not professional publishers. Go RangerWickett! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>-P.E.</p></blockquote><p></p>
[QUOTE="Halifax, post: 2008751, member: 16242"] I don't buy many PDF book - I pick up Monte Cook's stuff and I have a couple of others. I mainly bought this one because it was published by ENWorld, and I felt like supporting the site. I don't really have a use for wild magic 2E style, but that's not what this book's about. it doesn't even use the same terminology. Yeah, you *can* use it in that way (sort of) but there are so many options in this book that you can find a use for it no matter what style of magic you use. Personally, I'll be adopting it for use as magic gone wrong. It's fairly big - 63 pages IIRC. One cool thing is that there's also an attached Word document, with all of the open gaming content in it. Easy to cut and paste the bits you want to use into your own document and print out. The whole thing is very 'toolkit' style, as Tuerny said in the previous review. You can sort of construct your own wild spellcraft 'system' from the various options available. This is a brilliant feature, and one that I hope other companies use! There's a *lot* of 'how to use wild spellcraft' type stuff in here. Maybe a little more than I'd like, but the author gives so many options and ideas that the book is probably worth $5 from the fluff alone. The mechanics seem to be solid - a wild spellcasting template which can be used by anyone, along with various 'mishap' charts, a couple of prestige classes, a bunch of spells and and optional rules. I also like the way that the book uses iconic NPCs to illustrate things, and presents their stats in the book (something Wizards should have done with the PHB). Layout is good, a bit plain at times, but the artwork is nice (except for one full page picture - full page pics in PDFs are pointless). In some places, it's a bit confusing where one section starts and another ends, but on the whole its pretty tidy looking. I'm not keen on the occasional use of percentile dice instead of a d20 (it's the d20 system!), especially in cases where there are 20 options with 5% increments. It would seem more elegant to use a d20 throughout wherever possible. Some of the optional, more complicated tables at theback obviously need to be percentile based, although I still wonder if it could have been done differently. Overall, though, this is a great debut from EN World, especially as this was put together by fans and not professional publishers. Go RangerWickett! :) -P.E. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Wild Spellcraft
Top