Wilden in Dark Sun

BobTheNob

First Post
(Transfered from rules form)

Not officially within the source book, but I was wondering about the integration of Wilden into Dark Sun. (I was kind of dissapointed by their absnese...a race that came from nature to avenge the land, I mean come on, who needs that more than Athas!!!!)

Fluff wise its easy. They represent the lands vengeance against defiling! A species born of the lands need to protect itself, pad it up a bit...done.

What I was wondering about though was there reaction to defiling. I would see this race as the direct enemy of defilers, a race that exists to expunge them, and given that, Wilden/Athas specific feats to this purpose would be called for.

What sort of things would you put in the feats, what are some samples you could think of.

I like things like (raw ideas, no naming or numbers, just ideas)
* Can make a basic attack when an enemy defiles as an immediate reaction
* Gets a to-hit (and damage?) bonus till end next turn against a creature that defiles
* Gets skill bonus's to perception and insight vs. creatures capable of defiling
* Gets temp HP after being hit with a defiling effect
 

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