Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
Wilderlands of High Fantasy - Need Info
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Melan" data-source="post: 2900879" data-attributes="member: 1713"><p>If you have browsed through the aforementioned free downloads page, you have already seen the Lenap region PDF and its wilderness map. Basically, the Wilderlands Boxed set is a world made up of eighteen such maps with their associated wilderness 'key', stuffed into a boxed set. Many of the other regions are much larger; that is, they have more places described... Lenap is one of the "smaller" ones. The first book of the set also contains some guidelines useful for running a Wilderlands campaign: the Judges secret "ancient history" (which, this being a 70s setting, has a strong science fiction element, even though it is hardly mandatory to use it), random charts for generating ruins and relics, a few optional rules on wilderness adventuring and a few odds and ends.</p><p></p><p>Basically, this is it. Think of the Wilderlands as a huge sandbox your players can play around in and explore/conquer to your heart's content. The keyed maps give you, the Judge, enough creative sparks to sustain a campaign based almost solely on improvisation; or if you will, enough building blocks to turn into full adventures. The setting has a lot of small details but little macrostructure, making it very flexible indeed - judging by posts on the Necromancer Games messageboards, individual campaigns set therein are very divergent.</p><p></p><p>If you start a campaign, I will be as immodest as to suggest that you visit the fan downloads area and grab a few of the player maps I made for use with the full set, print them on suitably large sheets of paper and present them to your players. Originally, the Wilderlands sets of the 70s came with player maps, but costs made this impossible for the new box. The real thing is, however, letting the players map the milieu hex by hex, as God himself intended! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Melan, post: 2900879, member: 1713"] If you have browsed through the aforementioned free downloads page, you have already seen the Lenap region PDF and its wilderness map. Basically, the Wilderlands Boxed set is a world made up of eighteen such maps with their associated wilderness 'key', stuffed into a boxed set. Many of the other regions are much larger; that is, they have more places described... Lenap is one of the "smaller" ones. The first book of the set also contains some guidelines useful for running a Wilderlands campaign: the Judges secret "ancient history" (which, this being a 70s setting, has a strong science fiction element, even though it is hardly mandatory to use it), random charts for generating ruins and relics, a few optional rules on wilderness adventuring and a few odds and ends. Basically, this is it. Think of the Wilderlands as a huge sandbox your players can play around in and explore/conquer to your heart's content. The keyed maps give you, the Judge, enough creative sparks to sustain a campaign based almost solely on improvisation; or if you will, enough building blocks to turn into full adventures. The setting has a lot of small details but little macrostructure, making it very flexible indeed - judging by posts on the Necromancer Games messageboards, individual campaigns set therein are very divergent. If you start a campaign, I will be as immodest as to suggest that you visit the fan downloads area and grab a few of the player maps I made for use with the full set, print them on suitably large sheets of paper and present them to your players. Originally, the Wilderlands sets of the 70s came with player maps, but costs made this impossible for the new box. The real thing is, however, letting the players map the milieu hex by hex, as God himself intended! :D [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Wilderlands of High Fantasy - Need Info
Top