Mistwell
Crusty Old Meatwad
Treantmonk has an upcoming good video on racial options for the druid Wildshape feature, using the Moodruid subclass. When the video goes live on YouTube I'll try and edit this post to link to it.
There are two races he includes which are "very weird" and prone to DMs saying their key racial features are not usable while wildshaped. And I thought they were interesting enough, and flavorful enough, to bring the question to folks here and get their input. Wildshape, as a mid to higher level ability, isn't really so awesome. In fact you're often better just staying in Druid form a mid to high levels and casting spells. They're great at low levels, but falls well behind as you get to higher levels. So I am not too worried if these racial options would give them a boost in power. I am more interested in whether people would allow these things, and why or why not.
1. Changeling
You stay in the new form until you use an action to revert to your true form or until you die.
So, what can you do with this ability, if anything, when you're wildshaped into:
A. Cave bear (which has four legs)
B. Earth Elemental (which has two arms and two legs)
Can you use the ability at all?
If so, could you change yourself into a small dog with option A, or an a medium sized Elf with option B?
Can you change your voice to be able to speak?
Can you change yourself into something which can wear armor and/or wield weapons?
2. Plasmoid
As a bonus action, you can extrude a pseudopod that is up to 6 inches wide and 10 feet long or reabsorb it into your body. As part of the same bonus action, you can use this pseudopod to manipulate an object, open or close a door or container, or pick up or set down a Tiny object. The pseudopod contains no sensory organs and can’t attack, activate magic items, or lift more than 10 pounds.
So, can you make yourself into a gummy bear with a bear form, and squeeze through a space as narrow as 1 inch, and have advantage on grapples?
Can you give yourself arms, legs, makeshift hands and feet while wildshaped?
Can you extrude a pseudopod while in wildshape form?
What Jeremy Crawford has said on the topic, if that's relevant to your answer:
Wild Shape lets you retain any of your racial traits that aren't specific to your normal anatomy. Fleet of Foot is a racial trait. Fleet of Foot doesn't specify anatomy, so it technically works with Wild Shape. DM's call.
There are two races he includes which are "very weird" and prone to DMs saying their key racial features are not usable while wildshaped. And I thought they were interesting enough, and flavorful enough, to bring the question to folks here and get their input. Wildshape, as a mid to higher level ability, isn't really so awesome. In fact you're often better just staying in Druid form a mid to high levels and casting spells. They're great at low levels, but falls well behind as you get to higher levels. So I am not too worried if these racial options would give them a boost in power. I am more interested in whether people would allow these things, and why or why not.
1. Changeling
Shapechanger
As an action, you can change your appearance and your voice. You determine the specifics of the changes, including your coloration, hair length, and sex. You can also adjust your height and weight and can change your size between Medium and Small. You can make yourself appear as a member of another race, though none of your game statistics change. You can’t duplicate the appearance of an individual you’ve never seen, and you must adopt a form that has the same basic arrangement of limbs that you have. Your clothing and equipment aren’t changed by this trait.You stay in the new form until you use an action to revert to your true form or until you die.
So, what can you do with this ability, if anything, when you're wildshaped into:
A. Cave bear (which has four legs)
B. Earth Elemental (which has two arms and two legs)
Can you use the ability at all?
If so, could you change yourself into a small dog with option A, or an a medium sized Elf with option B?
Can you change your voice to be able to speak?
Can you change yourself into something which can wear armor and/or wield weapons?
2. Plasmoid
Amorphous
You can squeeze through a space as narrow as 1 inch wide, provided you are wearing and carrying nothing. You have advantage on ability checks you make to initiate or escape a grapple.Shape Self
As an action, you can reshape your body to give yourself a head, one or two arms, one or two legs, and makeshift hands and feet, or you can revert to a limbless blob. While you have a humanlike shape, you can wear clothing and armor made for a Humanoid of your size.As a bonus action, you can extrude a pseudopod that is up to 6 inches wide and 10 feet long or reabsorb it into your body. As part of the same bonus action, you can use this pseudopod to manipulate an object, open or close a door or container, or pick up or set down a Tiny object. The pseudopod contains no sensory organs and can’t attack, activate magic items, or lift more than 10 pounds.
So, can you make yourself into a gummy bear with a bear form, and squeeze through a space as narrow as 1 inch, and have advantage on grapples?
Can you give yourself arms, legs, makeshift hands and feet while wildshaped?
Can you extrude a pseudopod while in wildshape form?
What Jeremy Crawford has said on the topic, if that's relevant to your answer:
Wild Shape lets you retain any of your racial traits that aren't specific to your normal anatomy. Fleet of Foot is a racial trait. Fleet of Foot doesn't specify anatomy, so it technically works with Wild Shape. DM's call.