Lithob
Monstrous Centipede,
Size/Type: Large Vermin
Hit Dice: 3d8 (13 hp)
Initiative: +2
Speed: 40 ft. (8 squares), climb 40 ft.
Armor Class: 14 (-1 size, +2 Dex, +3 natural), touch 11, flat-footed 12 Base Attack/Grapple: +2/+7
Attack: Bite +3 melee (1d8+1 plus poison)
Full Attack: Bite +3 melee (1d8+1 plus poison)
Space/Reach: 10 ft./5 ft. 10 ft./5 ft.
Special Attacks: Poison
Special Qualities: Darkvision 60 ft., vermin traits
Saves: Fort +3, Ref +3, Will +1
Abilities: Str 13, Dex 15, Con 10, Int Ø, Wis 10, Cha 2
Skills: Climb +10, Hide +6, Spot +4
Feats: Weapon FinesseB
Environment: Underground Any evil-aligned plane
Organization: Solitary or colony (2-5)
Monstrous centipedes tend to attack anything that resembles food, biting with their jaws and injecting their poison.
Poison (Ex)
A monstrous centipede has a poisonous bite. DC 11 1d4 str damage. The save DCs are Constitution-based. The indicated damage is both initial and secondary damage.
Skills
Monstrous centipedes have a +4 racial bonus on Spot checks, and a +8 racial bonus on Climb and Hide checks. They can use either their Strength or Dexterity modifier for Climb checks, whichever is higher. Monstrous centipedes can take 10 on Climb checks, even if threatened or distracted.
http://www.samford.edu/schools/arts...rder-Lithob.jpg