Inamar creeps forward to peer into the chamber as her eyes magically pierce the darkness
[sblock]The room stands roughly 30 feet by 30 feet. The stink of death and rot is nearly overpowering. In the center of the room is a raised shaped earth fountain with carvings around the top rim, possibly of runes. One side of the fountain is smashed and water trickles out making the earth floor muddy here. A half dozen clay urns lie in the far left corner (the southeast), their lower halves covered in mud, mold, and mildew. Burlap sacks are stacked along the far south wall, their chewed and threadbare corners spilling dried grains along the floor. A pair of humanoid legs clad in leather stick out from behind the burlap sacks, and a small pool of apparently dried blood stretches along the floor next to the sacks of grain. The wall behind the sacks contains earthen niches, some filled with growing mushrooms of various sorts, others seem to have had their contents smashed or knocked out. Above the distant chatter of rats from deeper within the burrows, you hear a low clicking sound coming from behind the urns.
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