Wildwood Red in Tooth and Claw [OOC]

chakken98 said:
I just noticed something....you all have me as a druid dover....I be a cleric dover...not a big thing....I haven't paid much attention to it until now....at least I'm not being owned at the moment....

Sorry about that, copying your copy of Voidrazor's action declaration I propogated the error. :)
 

log in or register to remove this ad

no worries....I didnt pay attention to it until that moment...lol....let just hope thelso doesn't fall in the mud again...that would just blow...
 

Voadam, as of tomorrow I will be out of service until the 12th...I am going to be in phoenix getting pampered by a good friend of mine while I heal up a bit. See you all then...and if there are any post today I will responsed to them until tomorrow...lol
 

Thanks for the notice Chakken.

All, sorry for the delay in updates, I'm dealing with a little family crisis as my mother in law was recently hospitalized.
 


LOL

Wow

Sorry about that. I had just been posting to two M&M games and an Eberron game and I completely lost track of the rules.

Thanks. :)
 



Hmm...I don't recall if I asked this before...if so, I apologize. I looked back in this thread and didn't see any indication that I had.

A little while ago, I was rereading the house rules to this campaign, and saw that all skills are class skills...or something to that effect?

Unless I'm misremembering or misunderstanding, that would seriously impact my skill selection for Inamar. In particular, I don't really want her to have, at first anyway, any Knowledge Arcana or Spellcraft or anything like that. It's really inappropriate for her background.

So! If she can have any skill as a class skill, can I redo the skill selection? And just to make sure I'm not just trying to get useful/needed skills halfway through an adventure, I'd be more than happy to wait for downtime/next level/etc to actually have the new list come into effect.
 

Shayuri said:
Hmm...I don't recall if I asked this before...if so, I apologize. I looked back in this thread and didn't see any indication that I had.

A little while ago, I was rereading the house rules to this campaign, and saw that all skills are class skills...or something to that effect?

Unless I'm misremembering or misunderstanding, that would seriously impact my skill selection for Inamar. In particular, I don't really want her to have, at first anyway, any Knowledge Arcana or Spellcraft or anything like that. It's really inappropriate for her background.

So! If she can have any skill as a class skill, can I redo the skill selection? And just to make sure I'm not just trying to get useful/needed skills halfway through an adventure, I'd be more than happy to wait for downtime/next level/etc to actually have the new list come into effect.

What skills do you think are appropriate for her to have instead?
 

Remove ads

Top