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will 4.0 succeed?
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<blockquote data-quote="joethelawyer" data-source="post: 4226165" data-attributes="member: 55764"><p>after giving my first post on the thread some thought, i guess i forgot to add something important. how do you measure success? by what standard is wotc measuring it? i'm sure they have at least a few objective measurements they want to track---sales, number of new users, number of third party publishers putting out products for 4e, number of third party 4e products, the number of people who sign up for the online thing with them. then there is the more subjective stuff---the buzz on blogs and boards, the user feedback, convention chatter, etc. </p><p></p><p>i'm sure that a big company like hasbro has certain metrics that must be met in order to have some people get their bonuses. thats a more short term measurement. </p><p></p><p>long term though, in 10 years will there be more people playing d&d than there are now? hard to say. </p><p></p><p>i started this thread, and even though i wont be switching over (dont feel the need), i cant say if overall it will be a success or not. i guess the ultimate measurement is whether or not the game will be around in 10 yrs, resembling the game as it is today (pen and paper based, bunch of guys gathered around a table rolling dice in a swords and sorcery imaginary world).</p><p></p><p>i dunno.</p><p></p><p>joe </p><p></p><p></p><p></p><p>.</p></blockquote><p></p>
[QUOTE="joethelawyer, post: 4226165, member: 55764"] after giving my first post on the thread some thought, i guess i forgot to add something important. how do you measure success? by what standard is wotc measuring it? i'm sure they have at least a few objective measurements they want to track---sales, number of new users, number of third party publishers putting out products for 4e, number of third party 4e products, the number of people who sign up for the online thing with them. then there is the more subjective stuff---the buzz on blogs and boards, the user feedback, convention chatter, etc. i'm sure that a big company like hasbro has certain metrics that must be met in order to have some people get their bonuses. thats a more short term measurement. long term though, in 10 years will there be more people playing d&d than there are now? hard to say. i started this thread, and even though i wont be switching over (dont feel the need), i cant say if overall it will be a success or not. i guess the ultimate measurement is whether or not the game will be around in 10 yrs, resembling the game as it is today (pen and paper based, bunch of guys gathered around a table rolling dice in a swords and sorcery imaginary world). i dunno. joe . [/QUOTE]
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