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will 4.0 succeed?
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4230733" data-attributes="member: 710"><p>Well, I don't believe for a moment that munchkining and rules-lawyering are gone. But I don't care about that. I fully believe that the math works better, and is easier to handle when creating NPCs, because everything we've seen so far proved that. In combat, I think there are still subsystems that will require math, but judging from the way the bonus stacks, a lot of the fiddly stuff seems to be gone. </p><p></p><p>But I agree that the excitement is a lot about the potential. But I also have seen enough to make me believe that a significant of this potential is also realized.</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4230733, member: 710"] Well, I don't believe for a moment that munchkining and rules-lawyering are gone. But I don't care about that. I fully believe that the math works better, and is easier to handle when creating NPCs, because everything we've seen so far proved that. In combat, I think there are still subsystems that will require math, but judging from the way the bonus stacks, a lot of the fiddly stuff seems to be gone. But I agree that the excitement is a lot about the potential. But I also have seen enough to make me believe that a significant of this potential is also realized. [/QUOTE]
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