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<blockquote data-quote="dmccoy1693" data-source="post: 4231724" data-attributes="member: 51747"><p>*Applaudes Dave Mage and Whisperfoot*</p><p></p><p></p><p></p><p>Potions of Lesser Restoration, Wand of Restoration + Use Magic Device. There are ways around everything.</p><p></p><p></p><p></p><p>Hells YEA!!! The out-of-character fright matches the in-character fright. Adventurers should find a large brown deposit in their pants when they see a vampire materialize. Plain and simple. Guess what, players do that too. Metagame reasons, sure, but the goal is accomplished.</p><p></p><p></p><p></p><p>Emphasis mine. That's the real problem, not the rules. Why didn't the DM suggest praying to the player's god for help? Or how about an <a href="http://www.d20srd.org/srd/variant/magic/incantations.htm" target="_blank">Incantation</a>. Like I said, there is always more then one way to accomplish anything in this game. No one should limit themselves to the most obvious methods only.</p><p></p><p></p><p></p><p>And do you know what I do when I am not taking my turn, figure all that out so that way when it is my turn, I roll a die and I'm done. </p><p></p><p></p><p></p><p>Either the DM 1) has a plan and that is apart of it or 2) is a terrible DM (assuming you're talking about the same guy from the previous statement, I'd guess #2). Either way, this isn't a rules fault. And assuming that a fighter is 'mostly ineffective' without his trusty sword, is (yet again) relying on the most obvious method of gaming. Bull Rush, Grapple, Overrun. These are all great combat ideas, and if the player isn't the best at using these, so what, so you take a few more moments to figure out these rules. Does he have a more satifying victory because he had to think through the problem and find new ways for him to be effective? IME, yes, loads!</p><p></p><p></p><p></p><p>Rose colored glasses about 1E. 1E had its faults too. Only different ones. IME, every edition of DnD fixes some problems but makes all brand new ones. You're discussing 4E like its going to be the Paragon D&D system. Its not. It will have its faults too. Heck we already know some of them: squares instead of feet, combat mechanics that all but require to use minis, mouse-clicky combat, some people don't like the multi-classing, the list could go on and on <strong>and the books aren't even out yet.</strong> </p><p></p><p>So just because you don't like the issues with 3.5 but do like the issues of 4E doesn't mean that 95% of all games share your opinion. I have yet to meet a single gamer that is excited about 4E. 3.5 is going to be alive for quite some time.</p></blockquote><p></p>
[QUOTE="dmccoy1693, post: 4231724, member: 51747"] *Applaudes Dave Mage and Whisperfoot* Potions of Lesser Restoration, Wand of Restoration + Use Magic Device. There are ways around everything. Hells YEA!!! The out-of-character fright matches the in-character fright. Adventurers should find a large brown deposit in their pants when they see a vampire materialize. Plain and simple. Guess what, players do that too. Metagame reasons, sure, but the goal is accomplished. Emphasis mine. That's the real problem, not the rules. Why didn't the DM suggest praying to the player's god for help? Or how about an [url=http://www.d20srd.org/srd/variant/magic/incantations.htm]Incantation[/url]. Like I said, there is always more then one way to accomplish anything in this game. No one should limit themselves to the most obvious methods only. And do you know what I do when I am not taking my turn, figure all that out so that way when it is my turn, I roll a die and I'm done. Either the DM 1) has a plan and that is apart of it or 2) is a terrible DM (assuming you're talking about the same guy from the previous statement, I'd guess #2). Either way, this isn't a rules fault. And assuming that a fighter is 'mostly ineffective' without his trusty sword, is (yet again) relying on the most obvious method of gaming. Bull Rush, Grapple, Overrun. These are all great combat ideas, and if the player isn't the best at using these, so what, so you take a few more moments to figure out these rules. Does he have a more satifying victory because he had to think through the problem and find new ways for him to be effective? IME, yes, loads! Rose colored glasses about 1E. 1E had its faults too. Only different ones. IME, every edition of DnD fixes some problems but makes all brand new ones. You're discussing 4E like its going to be the Paragon D&D system. Its not. It will have its faults too. Heck we already know some of them: squares instead of feet, combat mechanics that all but require to use minis, mouse-clicky combat, some people don't like the multi-classing, the list could go on and on [b]and the books aren't even out yet.[/b] So just because you don't like the issues with 3.5 but do like the issues of 4E doesn't mean that 95% of all games share your opinion. I have yet to meet a single gamer that is excited about 4E. 3.5 is going to be alive for quite some time. [/QUOTE]
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