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will 4.0 succeed?
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<blockquote data-quote="haakon1" data-source="post: 4243886" data-attributes="member: 25619"><p>What I mean by the "just play" people is that they genuinely are not much interested in the fluff (the "when all NPC's were there to be killed" people of DCC lore) and genuinely not much interested in fancy builds of their character. These folks pick a paladin with a trident as his main weapon because:</p><p>1) They feel like playing a meatshield, and they haven't done a paladin in a while.</p><p>2) They've never used a trident.</p><p>Note the lack of characterization ("I got this great idea for a guy who was captured by slavers and then the gods gave him powers", sayeth the fluff player) or build logic ("With the trident, I can do X feat better, which will really work when I take that PrC", sayeth the crunch player).</p><p></p><p>The guy who DM'ed the 3e game I was playing in was literally of this camp. He was using some Greyhawk-set adventures and I asked him about doing X based on it being Greyhawk and his response was "yeah, OK, if you want, I don't really care where it's set". He also, like me the fluff player, banned most materials beyond the core books because it just gummed up the game without adding much (I agreed with him and did the same), so he doesn't care about crunch either. And don't make the mistake of thinking this means he's a casual player -- he KNOWS the rules inside and out, runs a fun and exciting game, and LOVES D&D. He just cares about neither fluff nor crunch, since neither directly drives the fun action stuff.</p><p></p><p>His favorite line was "alright people, let's play D&D", which mean roll d20s for initiative and start having fun. (To some of us, like me, yammering about the game or exploring the ruins was already having fun, but to him, it was just the instruments tuning up before the concert of action.)</p><p></p><p>His reaction to Dragonborn would be "Sure, whatever, it's in the rules, so do it if you like". He will go with 4e mostly because it's the current edition, and because he likes the play online capability, plus he likes the revisions that get rid of resource management.</p></blockquote><p></p>
[QUOTE="haakon1, post: 4243886, member: 25619"] What I mean by the "just play" people is that they genuinely are not much interested in the fluff (the "when all NPC's were there to be killed" people of DCC lore) and genuinely not much interested in fancy builds of their character. These folks pick a paladin with a trident as his main weapon because: 1) They feel like playing a meatshield, and they haven't done a paladin in a while. 2) They've never used a trident. Note the lack of characterization ("I got this great idea for a guy who was captured by slavers and then the gods gave him powers", sayeth the fluff player) or build logic ("With the trident, I can do X feat better, which will really work when I take that PrC", sayeth the crunch player). The guy who DM'ed the 3e game I was playing in was literally of this camp. He was using some Greyhawk-set adventures and I asked him about doing X based on it being Greyhawk and his response was "yeah, OK, if you want, I don't really care where it's set". He also, like me the fluff player, banned most materials beyond the core books because it just gummed up the game without adding much (I agreed with him and did the same), so he doesn't care about crunch either. And don't make the mistake of thinking this means he's a casual player -- he KNOWS the rules inside and out, runs a fun and exciting game, and LOVES D&D. He just cares about neither fluff nor crunch, since neither directly drives the fun action stuff. His favorite line was "alright people, let's play D&D", which mean roll d20s for initiative and start having fun. (To some of us, like me, yammering about the game or exploring the ruins was already having fun, but to him, it was just the instruments tuning up before the concert of action.) His reaction to Dragonborn would be "Sure, whatever, it's in the rules, so do it if you like". He will go with 4e mostly because it's the current edition, and because he likes the play online capability, plus he likes the revisions that get rid of resource management. [/QUOTE]
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