Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
will 4.0 succeed?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Fallen Seraph" data-source="post: 4243887" data-attributes="member: 57894"><p>I would say so. Since there are many Storyteller gamers, who don't care about polearms or accuracy, they care about the story and not about building a accurate world which I view that more as.</p><p></p><p>Hell if anything in my eyes it is much less world-building. Since your not building a world, the world doesn't exist outside what the story shows, nor does it have to follow any internal logic since you don't know what is going on outside the story since it doesn't exist.</p><p></p><p>So the world doesn't need to be grounded and there doesn't need to be accuracy with polearms and such. Since well, for example their story could deal with; magitech robots, players who jump off walls firing twin revolvers, fanciful footwork, taking down hundreds of minions, etc. Or uncovering the secrets behind a cult, or winning a political war between two Guilds, etc.</p><p></p><p>None of that has to deal with making a world, simply just making stories. They both can draw you in and make you engrossed but in very different ways.</p><p></p><p>This style plays well for 4e, since 4e is much more about making those cinematic moments and creating scenes that could be played out like in a book or movie, a perfect rule example of this would be minions.</p></blockquote><p></p>
[QUOTE="Fallen Seraph, post: 4243887, member: 57894"] I would say so. Since there are many Storyteller gamers, who don't care about polearms or accuracy, they care about the story and not about building a accurate world which I view that more as. Hell if anything in my eyes it is much less world-building. Since your not building a world, the world doesn't exist outside what the story shows, nor does it have to follow any internal logic since you don't know what is going on outside the story since it doesn't exist. So the world doesn't need to be grounded and there doesn't need to be accuracy with polearms and such. Since well, for example their story could deal with; magitech robots, players who jump off walls firing twin revolvers, fanciful footwork, taking down hundreds of minions, etc. Or uncovering the secrets behind a cult, or winning a political war between two Guilds, etc. None of that has to deal with making a world, simply just making stories. They both can draw you in and make you engrossed but in very different ways. This style plays well for 4e, since 4e is much more about making those cinematic moments and creating scenes that could be played out like in a book or movie, a perfect rule example of this would be minions. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
will 4.0 succeed?
Top