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will 4.0 succeed?
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<blockquote data-quote="jodyjohnson" data-source="post: 6272348" data-attributes="member: 5590"><p>In my view, the original math worked as intended by the design team. The problem was that the original math was tuned to generate 6-10 rounds long combats.</p><p></p><p>This was a reaction to 3.5 rocket-tag and the inability of characters to a) figure out when they should run and b) have time to run.</p><p></p><p>Unfortunately the playerbase wasn't really wanting those many round combats anymore once the three-part-turns and tactics-for-everyone aspects of 4e kicked in.</p><p></p><p>Reducing defenses, hit points, and tuning up damage was a math tweak to reset the default combat length closer to what many players actually wanted. 4-6 round combats.</p><p></p><p>That was still too long for some wanting 2-4 round long combats.</p><p></p><p>But this all went undiscussed in the 'How to Play' articles until years into the edition.</p><p></p><p>When I play Pathfinder the normal combat runs 1-2 rounds. A double encounter lasts 3-4 and the finale of RotRL with an extra 3 full CR creatures lasted 5. Karzoug and his couple thousand hit points of minions lasted 5 rounds. For some that is normal, for some that is too fast.</p></blockquote><p></p>
[QUOTE="jodyjohnson, post: 6272348, member: 5590"] In my view, the original math worked as intended by the design team. The problem was that the original math was tuned to generate 6-10 rounds long combats. This was a reaction to 3.5 rocket-tag and the inability of characters to a) figure out when they should run and b) have time to run. Unfortunately the playerbase wasn't really wanting those many round combats anymore once the three-part-turns and tactics-for-everyone aspects of 4e kicked in. Reducing defenses, hit points, and tuning up damage was a math tweak to reset the default combat length closer to what many players actually wanted. 4-6 round combats. That was still too long for some wanting 2-4 round long combats. But this all went undiscussed in the 'How to Play' articles until years into the edition. When I play Pathfinder the normal combat runs 1-2 rounds. A double encounter lasts 3-4 and the finale of RotRL with an extra 3 full CR creatures lasted 5. Karzoug and his couple thousand hit points of minions lasted 5 rounds. For some that is normal, for some that is too fast. [/QUOTE]
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