delericho
Legend
jasin said:Disintegrate is like that in 3.5, and finger of death has been like that in 3.0 (and probably even before that, but I'm not positive).
The difference is, the end result of those spells is death, so it makes sense that they should take you closer to that condition on a 'partial success'.
Still, I'd agree it feels weird, and I'm not sure it's the solution I'd prefer. The problem I see is that if all instant takeout spells only take you out if they drop you below 0 and otherwise deal damage, what's the point of having different spells?
Exactly right. For petrification spells (and similar effects) my favoured solution would be to use Dex damage, with full petrification occurring on 0 Dex. I don't have an analogue for Polymorph spells, but this one may well be best dealt with via the condition track, as you suggest - some sort of Bewitched condition?