Jacob Vardy
Explorer
Even with eagle eyes, five hours of flight is not going to allow detail examination of a lot of ground. Especially since half of it will be flying back to the rest of the party. Point to contemporary warfare, even with extensive air assets, tactical and strategic surprise is possible. Like in the Nagorno-Karabakh War, or the Taliban kicking the Yankees out of Afghanistan.
But as was written above, don't take away the player's shinnies.
I'd be inclined to make the druid's scouting an off-screen / downtime kinda-thing. After which the druid sleeps in a wagon or sling. Leaving them able to participate in the eight hours of "adventure" time. Give the player a choice of doing a broad survey, a quick check of a couple of things, or detailed inspection of one thing. "Are you going to watch out for threats? Look for watering holes? Or make sure the next camp site has drinkable water?" Let the player roll their attempt, do a quick narration, then give the party appropriate bonuses.
But as was written above, don't take away the player's shinnies.
I'd be inclined to make the druid's scouting an off-screen / downtime kinda-thing. After which the druid sleeps in a wagon or sling. Leaving them able to participate in the eight hours of "adventure" time. Give the player a choice of doing a broad survey, a quick check of a couple of things, or detailed inspection of one thing. "Are you going to watch out for threats? Look for watering holes? Or make sure the next camp site has drinkable water?" Let the player roll their attempt, do a quick narration, then give the party appropriate bonuses.