So to kick off my LU experience, I am planning a new campaign. Basic premise, the party (which will start at 5th level) and a large group of refugees is transported to an unknown world. They have bare supplies and no knowledge of where they have landed. They will have to build up a camp (stronghold style), and ultimately explore their new home, which is filled with ancient mysteries....and dangers. This is going to be a sandbox style game, the first I have run in a very long time. My plan is to have most of the major sites planned out before the party even starts, and then they explore what they want to explore and we go from there.
So as I get familiarized with the various classes and what they can do, I of course paid special attention to the Ranger and Druid. Considering my party knows this will be an exploration heavy game, I have full confidence one or more of them will "focus" on that aspect. The Ranger is super strong no doubt, able to nigh ignore supply for the party. However, its the druid that has me a bit concerned.
So a 5th level druid can easily transform into a Giant Eagle gaining an 80 ft fly for 5 hours (90 feet if they want to commit a few spells to longstrider), and now with advantage on perception checks. Throw in something like Aerial Surveyor for even more bonuses.
Now there will be forests and the like that the eagle would have to go into to really see things, but there will also be more open territory, and I see no reason the druid wouldn't be able to spot these things.
Of course the immediate answer I'll get is "oh they want to split the party, will then just take the druid down!".... but part of this game will be protecting the refugees from their new environment and ensuring their survival. So under that idea, it honestly makes plenty of sense that they would risk one person scouting while the rest of the party keeps the refugees safe. And this is a druid IN NATURE, I mean its literally what they do.
So my fear is a huge part of the exploration is going to be druid only, not all of it of course (there will always be some things that will warrant the full party's attention), but the druid will singlehandedly suss out a lot of the interesting things and steal a lot of the screentime.
So I wanted to get other people's thoughts, am I overthinking this, are the druid abilities not as good as I'm thinking?
So as I get familiarized with the various classes and what they can do, I of course paid special attention to the Ranger and Druid. Considering my party knows this will be an exploration heavy game, I have full confidence one or more of them will "focus" on that aspect. The Ranger is super strong no doubt, able to nigh ignore supply for the party. However, its the druid that has me a bit concerned.
So a 5th level druid can easily transform into a Giant Eagle gaining an 80 ft fly for 5 hours (90 feet if they want to commit a few spells to longstrider), and now with advantage on perception checks. Throw in something like Aerial Surveyor for even more bonuses.
Now there will be forests and the like that the eagle would have to go into to really see things, but there will also be more open territory, and I see no reason the druid wouldn't be able to spot these things.
Of course the immediate answer I'll get is "oh they want to split the party, will then just take the druid down!".... but part of this game will be protecting the refugees from their new environment and ensuring their survival. So under that idea, it honestly makes plenty of sense that they would risk one person scouting while the rest of the party keeps the refugees safe. And this is a druid IN NATURE, I mean its literally what they do.
So my fear is a huge part of the exploration is going to be druid only, not all of it of course (there will always be some things that will warrant the full party's attention), but the druid will singlehandedly suss out a lot of the interesting things and steal a lot of the screentime.
So I wanted to get other people's thoughts, am I overthinking this, are the druid abilities not as good as I'm thinking?