Aldarc
Legend
One of the common criticisms of the 3.X cleric was that there was not much to distinguish between clerics of different deities. The domains did not shape or effect the look of the cleric that much, and the cleric's regular spell list was fairly generic but full of possible contradictions depending upon the cleric's deity. (A cleric of a god of life or sun with Raise Dead?) So with the wizard's schools of magic being exchanged for wizardly traditions, should we expect something similar for clerics?