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<blockquote data-quote="Li Shenron" data-source="post: 6202087" data-attributes="member: 1465"><p>I think you'll be happy about points 1, 3, 5, 6.</p><p></p><p>You'll be also overall ok with 2 and 8 but with some exceptions. Most things are optional but there are still some glaring misses, such as the Human racial benefits: there is no alternative yet to getting that bland but genetically superior array. </p><p></p><p>Also 5e is largely classical D&D with one main exception: there is no real vancian spellcaster, the "new vancian" is very different (essentially, an intermediate between 3e Wizard and 3e Sorcerer). Also, spellcasting in the game happens 9 times out of 10 through Cantrips and Rituals, and only occasionally through regular spells. This is not bad at all, but certainly is not "classical".</p><p></p><p>About point 7, I'd say the first 2 features are there, but I cannot comment on the streamlining since I don't play 4e. I have the feeling tho that 5e is not nearly as streamlined as 4e.</p><p></p><p>Point 4 is the trickiest... I only playtested a bunch of evenings with last XMas packet, and all battles were very short and very easy. Surely it's a matter of picking monsters, but right now I can't say you'll easily get the battles like you want.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6202087, member: 1465"] I think you'll be happy about points 1, 3, 5, 6. You'll be also overall ok with 2 and 8 but with some exceptions. Most things are optional but there are still some glaring misses, such as the Human racial benefits: there is no alternative yet to getting that bland but genetically superior array. Also 5e is largely classical D&D with one main exception: there is no real vancian spellcaster, the "new vancian" is very different (essentially, an intermediate between 3e Wizard and 3e Sorcerer). Also, spellcasting in the game happens 9 times out of 10 through Cantrips and Rituals, and only occasionally through regular spells. This is not bad at all, but certainly is not "classical". About point 7, I'd say the first 2 features are there, but I cannot comment on the streamlining since I don't play 4e. I have the feeling tho that 5e is not nearly as streamlined as 4e. Point 4 is the trickiest... I only playtested a bunch of evenings with last XMas packet, and all battles were very short and very easy. Surely it's a matter of picking monsters, but right now I can't say you'll easily get the battles like you want. [/QUOTE]
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