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General Tabletop Discussion
*Dungeons & Dragons
Will magic be problematic at latter levels?
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<blockquote data-quote="BobTheNob" data-source="post: 6107206" data-attributes="member: 82425"><p>TY to falling Icicle for wording it better than I did! Glad your seeing the issue.</p><p></p><p>Its not a small problem, especially given that the right spell can be so very nasrty in its effect, and it you have (say) a stat of 14 to resist a caster that blasts at DC 20, your screwed regardless.</p><p></p><p>For my part, I dont mind a little scaling of saves, emphasis on little, to help balance this out. Makes sense to me anyway...you are higher level, you have learned a few tricks to avoid such things : it matches player expectations of what to expect from level gain and verisimilitude. </p><p></p><p>You just have to make sure its reasonable. WOTC has recognized that a variance of 10 points is really as high as you can go on a d20 effecting number, and so thats where the casters sit at the extreme of their level gain (makes sense) and Im perfectly fine if saving throws were given the same sensitivity of how much growth is acceptable.</p></blockquote><p></p>
[QUOTE="BobTheNob, post: 6107206, member: 82425"] TY to falling Icicle for wording it better than I did! Glad your seeing the issue. Its not a small problem, especially given that the right spell can be so very nasrty in its effect, and it you have (say) a stat of 14 to resist a caster that blasts at DC 20, your screwed regardless. For my part, I dont mind a little scaling of saves, emphasis on little, to help balance this out. Makes sense to me anyway...you are higher level, you have learned a few tricks to avoid such things : it matches player expectations of what to expect from level gain and verisimilitude. You just have to make sure its reasonable. WOTC has recognized that a variance of 10 points is really as high as you can go on a d20 effecting number, and so thats where the casters sit at the extreme of their level gain (makes sense) and Im perfectly fine if saving throws were given the same sensitivity of how much growth is acceptable. [/QUOTE]
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Will magic be problematic at latter levels?
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