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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Will we be able to play 4E without minis?
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<blockquote data-quote="AZRogue" data-source="post: 4019485" data-attributes="member: 3963"><p>Reading up on everything lately i've realized that I and my gaming group are narrative players at heart, with strong gamist leanings. We prefer the dynamic and exciting story that we craft with our sessions and no matter what we say we want, we always through our own choices end up turning the campaign into an Epic one where we end up calling down Avatars (Orcus and Grazz't and Moradin, in one place) to battle each other while trying to steal a dragon's horde for our own gain and, at the same time, the artifact hidden there that would save some king's daughter (can't remember why, she was just a side bonus "good deed for the day").</p><p></p><p>One of the things my group and I didn't care for after trying it was the minis. Just wasn't the same moving around the little chessboard as it was describing ourselves jumping and leaping all over the place. </p><p></p><p>So, needless to say, I'm not too happy with the squares as movement change in 4E but it's minor. I can figure out that 6 squares equals 30 feet without hurting myself.</p><p></p><p>When I start our 4E campaign I'm going to be doing it without miniatures for the most part, though we may drag out the little plastic suitcase for special encounters or dungeon crawls with many, many opponents to worry about (kobold invasions and such). </p><p></p><p>My question, if anyone in the "know" can answer me, is how difficult will this be? Beyond the movement thing (and "range, obviously) will I have a lot of trouble running my encounters without using minis? Has anyone playtested the game without using any minis?</p></blockquote><p></p>
[QUOTE="AZRogue, post: 4019485, member: 3963"] Reading up on everything lately i've realized that I and my gaming group are narrative players at heart, with strong gamist leanings. We prefer the dynamic and exciting story that we craft with our sessions and no matter what we say we want, we always through our own choices end up turning the campaign into an Epic one where we end up calling down Avatars (Orcus and Grazz't and Moradin, in one place) to battle each other while trying to steal a dragon's horde for our own gain and, at the same time, the artifact hidden there that would save some king's daughter (can't remember why, she was just a side bonus "good deed for the day"). One of the things my group and I didn't care for after trying it was the minis. Just wasn't the same moving around the little chessboard as it was describing ourselves jumping and leaping all over the place. So, needless to say, I'm not too happy with the squares as movement change in 4E but it's minor. I can figure out that 6 squares equals 30 feet without hurting myself. When I start our 4E campaign I'm going to be doing it without miniatures for the most part, though we may drag out the little plastic suitcase for special encounters or dungeon crawls with many, many opponents to worry about (kobold invasions and such). My question, if anyone in the "know" can answer me, is how difficult will this be? Beyond the movement thing (and "range, obviously) will I have a lot of trouble running my encounters without using minis? Has anyone playtested the game without using any minis? [/QUOTE]
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Will we be able to play 4E without minis?
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