The Shaman
First Post
Surprise round: Sgt, Duval, the hiding stranger, and Vidal may act – no one else located the stranger. Regular initiative order follows. Remember that a character gets an attack action or a move action in the surprise round.
Initiative order:
Normand (18)
Sgt. Duval (15)
NCOs (Neumann, Lavareaux, Martinez) (11)
Hiding stranger (9)
Marcel (9)
Vidal (8)
Legionnaires (Berg, Dinter, Gonzalez) (7)
Pyotr (5)
Sgt. Duval steps carefully, picking his footing among the rocks and bushes as the legionnaires advance. Suddenly he stops, then raises his hand and drops to one knee, the extended folding stock of his submachine gun pressed tightly against his shoulder, his eyes searching the brush ahead of the line of legionnaires.
Vidal sees the figure in front of him, rifle in hand. It’s a man, dressed in a simple gray tunic and loose-fitting tan trousers, like a farmhand or a laborer. His hair and full mustache are dark, and even in the pre-dawn light Vidal can see his features are clearly Arabic. Vidal glances toward the sergent-chef to his left as Duval’s eyes scan the brush, then back to the stranger as the Arab raises his rifle and fires.
The flash and report of the gun shatter the stillness. The bullet passes Vidal with a loud CRACK! as the radioman sees the Arab frantically working the bolt of the rifle to chamber another round.
Remember, Vidal gets to either move or attack and then we begin regular combat rounds starting with Normand. This is a good time to go back and fill in your descriptive text from earlier.
The Arab is out-of-view unless your character makes a successful Spot check to locate him - add a +2 circumstance bonus due to the muzzle flash.
Initiative order:
Normand (18)
Sgt. Duval (15)
NCOs (Neumann, Lavareaux, Martinez) (11)
Hiding stranger (9)
Marcel (9)
Vidal (8)
Legionnaires (Berg, Dinter, Gonzalez) (7)
Pyotr (5)
Sgt. Duval steps carefully, picking his footing among the rocks and bushes as the legionnaires advance. Suddenly he stops, then raises his hand and drops to one knee, the extended folding stock of his submachine gun pressed tightly against his shoulder, his eyes searching the brush ahead of the line of legionnaires.
Vidal sees the figure in front of him, rifle in hand. It’s a man, dressed in a simple gray tunic and loose-fitting tan trousers, like a farmhand or a laborer. His hair and full mustache are dark, and even in the pre-dawn light Vidal can see his features are clearly Arabic. Vidal glances toward the sergent-chef to his left as Duval’s eyes scan the brush, then back to the stranger as the Arab raises his rifle and fires.
The flash and report of the gun shatter the stillness. The bullet passes Vidal with a loud CRACK! as the radioman sees the Arab frantically working the bolt of the rifle to chamber another round.
Remember, Vidal gets to either move or attack and then we begin regular combat rounds starting with Normand. This is a good time to go back and fill in your descriptive text from earlier.
The Arab is out-of-view unless your character makes a successful Spot check to locate him - add a +2 circumstance bonus due to the muzzle flash.
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