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Winter IrondDM (Winner)!
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<blockquote data-quote="howandwhy99" data-source="post: 659242" data-attributes="member: 3192"><p>The Legend of Rianna (Narnia anagram) IS The Lion, the Witch and the Wardrobe Revisited. It was never meant to be otherwise. All of the characters were either masks of or directly taken from characters in the book to subtly hint at its nature. [Mr. Tumnus the Faun and Mr & Mrs Beaver are actual characters, the Ice Witch is the Ice Queen or Witch, and the Dolphin King (to be named Lansa - another anagram) was the golden lion Aslan - king of kings.] C.S. Lewis did this himself, laying subtle symbolism over the top of bible stories and characters.</p><p></p><p>Many other hints are also in the text. Clive Staples is the C.S. of C.S. Lewis, Jack being his nickname. The lantern is the lamppost. Talking wolves (worgs) comprised much of the Ice Queen's army in the original story. The petrification wand was in the original story. Turkish Delight is alluded to as a drugged sweet. The blade that killed Aslan became the scythe. The table is taken directly from the book. The Queen's crown became her all-around viewing tiara. The children grow up as they learn life lessons. The potential for a great battle at the end. The rebirth of the king. All of these are meant to feed the desires of those who liked the original series.</p><p></p><p>In fact, the only major difference in terms of flavor was the appearance of a Dolphin at the end of the story. This was the obvious snafu. While other parts of the storyline were rearranged in order to keep the players guessing, (the rebellion of Rogna, the means by which the characters grew up) the adventure was written to allow fans to relive the book. It is not a retelling of the tale in the way many of the old Dragonlance adventures were. It is open-ended and has definite differences that could allow for a lot of variety when gaming through the majority of the story. While not for purists, it resembles more of a "Return to" adventure where the original was in novel form. If I could have included all 6 ingredients without changing the original story, I would have done so. (and maybe dispensed with the subtle allusions)</p><p></p><p>I really appreciate being able to compete in Iron DM. It's one of my favorite things about ENWorld and I do respect those who run it. I have read the linked-to rules for the contest by Nemmerle and, for the life of me, I cannot find where adventure scenarios are required to be original. I'm sorry if this is an error on my part. I worked pretty hard on this and (knowing I was up against the current reigning Iron DM) was mostly looking for critique of the work. If anyone else has comments or critique, I do appreciate it.</p><p></p><p>I really would like to compete in another contest with more original material. I hope those who are fans of Lewis can use this for their own adventures. Sorry for the mix up.</p></blockquote><p></p>
[QUOTE="howandwhy99, post: 659242, member: 3192"] The Legend of Rianna (Narnia anagram) IS The Lion, the Witch and the Wardrobe Revisited. It was never meant to be otherwise. All of the characters were either masks of or directly taken from characters in the book to subtly hint at its nature. [Mr. Tumnus the Faun and Mr & Mrs Beaver are actual characters, the Ice Witch is the Ice Queen or Witch, and the Dolphin King (to be named Lansa - another anagram) was the golden lion Aslan - king of kings.] C.S. Lewis did this himself, laying subtle symbolism over the top of bible stories and characters. Many other hints are also in the text. Clive Staples is the C.S. of C.S. Lewis, Jack being his nickname. The lantern is the lamppost. Talking wolves (worgs) comprised much of the Ice Queen's army in the original story. The petrification wand was in the original story. Turkish Delight is alluded to as a drugged sweet. The blade that killed Aslan became the scythe. The table is taken directly from the book. The Queen's crown became her all-around viewing tiara. The children grow up as they learn life lessons. The potential for a great battle at the end. The rebirth of the king. All of these are meant to feed the desires of those who liked the original series. In fact, the only major difference in terms of flavor was the appearance of a Dolphin at the end of the story. This was the obvious snafu. While other parts of the storyline were rearranged in order to keep the players guessing, (the rebellion of Rogna, the means by which the characters grew up) the adventure was written to allow fans to relive the book. It is not a retelling of the tale in the way many of the old Dragonlance adventures were. It is open-ended and has definite differences that could allow for a lot of variety when gaming through the majority of the story. While not for purists, it resembles more of a "Return to" adventure where the original was in novel form. If I could have included all 6 ingredients without changing the original story, I would have done so. (and maybe dispensed with the subtle allusions) I really appreciate being able to compete in Iron DM. It's one of my favorite things about ENWorld and I do respect those who run it. I have read the linked-to rules for the contest by Nemmerle and, for the life of me, I cannot find where adventure scenarios are required to be original. I'm sorry if this is an error on my part. I worked pretty hard on this and (knowing I was up against the current reigning Iron DM) was mostly looking for critique of the work. If anyone else has comments or critique, I do appreciate it. I really would like to compete in another contest with more original material. I hope those who are fans of Lewis can use this for their own adventures. Sorry for the mix up. [/QUOTE]
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