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<blockquote data-quote="Quickbeam" data-source="post: 665324" data-attributes="member: 635"><p><strong>Re: Summoning...</strong></p><p></p><p></p><p></p><p>That is certainly an option I'd considered, along with the PC's capturing a few Rust Monsters from the surrounding area and turning them loose. Similarly, the group could solicit the aid of a 7th level (or higher) druid to cast <em>rusting grasp</em> on the Golem for them. I just wasn't sure what level summoning spell would be required to conjure a Rust Monster, and there's a fair chance that none of the party memebers would even have the necessary spell among their arsenal. </p><p></p><p>The guardian wasn't intended to be an insurmountable foe...just surprisingly difficult at first glance for both the party and the Jackalwere pirates. As I mentioned earlier, I would also hope that even if the PC's managed to defeat the Golem <em>and</em> learned that the scythe was the real Blade of Jaern, they'd leave it with the tomb anyhow. Most of the characters in my campaigns possess a fairly high degree of honor, and graverobbing a paladin's crypt falls well outside their collective code of ethics <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />.</p><p></p><p>And thanks for the kind words of sympathy.</p></blockquote><p></p>
[QUOTE="Quickbeam, post: 665324, member: 635"] [b]Re: Summoning...[/b] That is certainly an option I'd considered, along with the PC's capturing a few Rust Monsters from the surrounding area and turning them loose. Similarly, the group could solicit the aid of a 7th level (or higher) druid to cast [i]rusting grasp[/i] on the Golem for them. I just wasn't sure what level summoning spell would be required to conjure a Rust Monster, and there's a fair chance that none of the party memebers would even have the necessary spell among their arsenal. The guardian wasn't intended to be an insurmountable foe...just surprisingly difficult at first glance for both the party and the Jackalwere pirates. As I mentioned earlier, I would also hope that even if the PC's managed to defeat the Golem [i]and[/i] learned that the scythe was the real Blade of Jaern, they'd leave it with the tomb anyhow. Most of the characters in my campaigns possess a fairly high degree of honor, and graverobbing a paladin's crypt falls well outside their collective code of ethics :). And thanks for the kind words of sympathy. [/QUOTE]
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