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General Tabletop Discussion
*Dungeons & Dragons
Wish: additional 9th level slot
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<blockquote data-quote="Lanefan" data-source="post: 7938466" data-attributes="member: 29398"><p>I'm a "gotcha" DM, and until I'm familiar with how another DM works I assume the same of them and play accordingly.</p><p></p><p>Put another way, if you're that new to that table it's best to start by erring on the side of caution.</p><p></p><p>Not related. We're usually the best of friends at our table even in a "gotcha" game.</p><p></p><p>Also not related, really.</p><p></p><p>I'll also remind people of how something works if I realize they've clearly mis-remembered it, or at worst will give the character a roll to remember in cases where the character is smarter/wiser* than the player.</p><p></p><p>* - or more sober, a frequent occurrence. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>But with something like a wish, if you ain't careful, sometimes it's gonna bite you regardless. Much of this depends on the wish's source - in my game last night, for example, during treasury division the party had to sort out a ring which they'd determined, through a nicely-done series of divination spells, to contain a somewhat malevolent wish - almost like a really elaborate trap.</p><p></p><p>(example: if the ring-wearer wished for one or more physical objects those objects was liable to appear <em>inside the wisher's body</em> - and just think of the mess that'd result if someone wished for something big like a castle or an elephant!)</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7938466, member: 29398"] I'm a "gotcha" DM, and until I'm familiar with how another DM works I assume the same of them and play accordingly. Put another way, if you're that new to that table it's best to start by erring on the side of caution. Not related. We're usually the best of friends at our table even in a "gotcha" game. Also not related, really. I'll also remind people of how something works if I realize they've clearly mis-remembered it, or at worst will give the character a roll to remember in cases where the character is smarter/wiser* than the player. * - or more sober, a frequent occurrence. :) But with something like a wish, if you ain't careful, sometimes it's gonna bite you regardless. Much of this depends on the wish's source - in my game last night, for example, during treasury division the party had to sort out a ring which they'd determined, through a nicely-done series of divination spells, to contain a somewhat malevolent wish - almost like a really elaborate trap. (example: if the ring-wearer wished for one or more physical objects those objects was liable to appear [I]inside the wisher's body[/I] - and just think of the mess that'd result if someone wished for something big like a castle or an elephant!) [/QUOTE]
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Wish: additional 9th level slot
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