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Wish: additional 9th level slot
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<blockquote data-quote="Ace" data-source="post: 7944151" data-attributes="member: 944"><p>This is not directed at you in any way especially since you seem quite comfortable with high level play but your post gives me a good opening.</p><p></p><p>Its just its not possible for player's to wreck a campaign only to behave in ways that take away others fun. Lost of fun can be had with high powered characters even outright silly Monte Haul stuff and a D&D game with extra 9th level spells and power galore isn't a bad game. Its just different.</p><p></p><p>Its helps to understand that the player's actions are the story and the crazy antics they do are why you are there not your DM PC's or storyline. </p><p></p><p>Too many DM's these days fear wrecking the game worlds story which absurd. If you care about story integrity and control go write fiction or go play a computer game. Otherwise enjoy the crazy and be happy your groups cares/.</p><p></p><p>Also its not like you can't you know ask a player to dial it down or to give the power back. Good DM's are good communicators</p><p></p><p>Other ways to fix troubles include making the world a parallel world or just saying "there was once an age of wild magic. That is no more." for the next game and setting new limits. </p><p></p><p>Its easy to get control of a game. </p><p></p><p>Lastly. D&D especially the current edition is a fantastic game but it isn't for everyone and its options are crying out to be used.</p><p></p><p>Now I love grittier play and If you are a DM's with no interest in high level play or in my case have players who lack of interest in gaming long enough character development and leveling, why not play something else like Savage Worlds or whatever that suits the groups needs better. There here are tons of games for grittier play that are not D&D many like<a href="https://ogc.rpglibrary.org/index.php?title=OpenD6" target="_blank"> D6 System</a> free and legal to download</p></blockquote><p></p>
[QUOTE="Ace, post: 7944151, member: 944"] This is not directed at you in any way especially since you seem quite comfortable with high level play but your post gives me a good opening. Its just its not possible for player's to wreck a campaign only to behave in ways that take away others fun. Lost of fun can be had with high powered characters even outright silly Monte Haul stuff and a D&D game with extra 9th level spells and power galore isn't a bad game. Its just different. Its helps to understand that the player's actions are the story and the crazy antics they do are why you are there not your DM PC's or storyline. Too many DM's these days fear wrecking the game worlds story which absurd. If you care about story integrity and control go write fiction or go play a computer game. Otherwise enjoy the crazy and be happy your groups cares/. Also its not like you can't you know ask a player to dial it down or to give the power back. Good DM's are good communicators Other ways to fix troubles include making the world a parallel world or just saying "there was once an age of wild magic. That is no more." for the next game and setting new limits. Its easy to get control of a game. Lastly. D&D especially the current edition is a fantastic game but it isn't for everyone and its options are crying out to be used. Now I love grittier play and If you are a DM's with no interest in high level play or in my case have players who lack of interest in gaming long enough character development and leveling, why not play something else like Savage Worlds or whatever that suits the groups needs better. There here are tons of games for grittier play that are not D&D many like[URL='https://ogc.rpglibrary.org/index.php?title=OpenD6'] D6 System[/URL] free and legal to download [/QUOTE]
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Wish: additional 9th level slot
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