Updated witch class in campaign document here: http://www.enworld.org/forum/showth...ypes-Spells-Potions-Etc&p=6791841#post6791841.
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Somehow, I missed that salient perspective, which makes much more sense for the basic game. Your version packs a better dramatic punch.Redthistle,
There's a lot to like about your proposal, but its missing an element that I really want to keep: that the target must actually see and hear the curse pronounced upon him. In addition to the pure flavor aspect, in order for the target to know how to lift the curse, he has to have heard the curse. If the curse is long-range, then this element is missing.