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<blockquote data-quote="Lurklen" data-source="post: 6955462" data-attributes="member: 6866249"><p>Hey, I really like this class it feels very distinct while also clearly being connected to some of the others. I do have a couple of questions though. </p><p></p><p>First, when it comes to traditions, at level 3 it says that you can choose to become a member of another tradition instead of the tradition you chose at level 2. The cost to this is you lose the spells you learned from the first tradition and replace them with spells from the new one, and that after doing so you may not change traditions again. So my question is, what about the features from the tradition? If I was to say choose the Nature tradition at level 2 granting me Wild Shape and Nature's Stride, and then at level three choose to take the Beguiling tradition at level 3, would I lose the features granted by the Nature tradition? And do I gain the Beguiling feature granted at level 2? </p><p></p><p>Secondly, you never addressed the question regarding the 7th level familiar feature. Am I right in assuming that the familiar acts the same as in the standard spell (meaning you can sense through their senses while losing your own and speak telepathically and cast touch range spells through them so long as you are within 100 feet) and that the 7th level feature means that now you can do this without the 100 foot range limit, so instead you can do it from any distance so long as they are on the same plane of existence? The only thing is the feature doesn't mention if the other aspects of the familiar bond are also enhanced, can I cast spells, do I lose my access to my own senses while using theirs still, dismiss them etc. no matter the distance between us? </p><p></p><p>Also as a side note I feel like for wild shape the item that should be required should be the shawl. I know you don't have access to the shawl until level 3, but it feels more inline with the item. Also when I run a game most shape changing spells do not transform your equipment (which usually includes clothing, though the shawl being part of the requirements of the spell would be an exception) so the idea of holding onto a stick and turning into a little bird just sticks out to me. But that's just my personal predilections colouring my view. I might have more questions, but I really like the class and some other stuff in the setting really meshes with how I do things. </p><p></p><p>Good job!</p></blockquote><p></p>
[QUOTE="Lurklen, post: 6955462, member: 6866249"] Hey, I really like this class it feels very distinct while also clearly being connected to some of the others. I do have a couple of questions though. First, when it comes to traditions, at level 3 it says that you can choose to become a member of another tradition instead of the tradition you chose at level 2. The cost to this is you lose the spells you learned from the first tradition and replace them with spells from the new one, and that after doing so you may not change traditions again. So my question is, what about the features from the tradition? If I was to say choose the Nature tradition at level 2 granting me Wild Shape and Nature's Stride, and then at level three choose to take the Beguiling tradition at level 3, would I lose the features granted by the Nature tradition? And do I gain the Beguiling feature granted at level 2? Secondly, you never addressed the question regarding the 7th level familiar feature. Am I right in assuming that the familiar acts the same as in the standard spell (meaning you can sense through their senses while losing your own and speak telepathically and cast touch range spells through them so long as you are within 100 feet) and that the 7th level feature means that now you can do this without the 100 foot range limit, so instead you can do it from any distance so long as they are on the same plane of existence? The only thing is the feature doesn't mention if the other aspects of the familiar bond are also enhanced, can I cast spells, do I lose my access to my own senses while using theirs still, dismiss them etc. no matter the distance between us? Also as a side note I feel like for wild shape the item that should be required should be the shawl. I know you don't have access to the shawl until level 3, but it feels more inline with the item. Also when I run a game most shape changing spells do not transform your equipment (which usually includes clothing, though the shawl being part of the requirements of the spell would be an exception) so the idea of holding onto a stick and turning into a little bird just sticks out to me. But that's just my personal predilections colouring my view. I might have more questions, but I really like the class and some other stuff in the setting really meshes with how I do things. Good job! [/QUOTE]
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