Thanks. Just finished rating all of the spells in time for Halloween. Probably won't have the Improved Familiars or Equipment sections done before then, though. Anyone know items particularly useful to a Witch (ie, aside from the general stuff good for any spellcaster / prepared caster / int-based caster)? I skimmed the APG items a while back and couldn't find anything especially of note for a Witch. A lot of "witch themed" stuff that was actually worthless to the witch class and just gave the specific ability to whatever schmuck owns said item. But nothing notably helpful FOR witches.
Witch's spell selection is pretty poor overall, I must say. Way too much enchantment, they're like 3E Beguilers but even more extreme, I think. And the list is so random. Inexplicably missing key "witchy" spells, missing things that are on druid AND wizard lists (the only overall theme of the spell list seems to be "wizard crossed with druid"), spells that seem to come out of left field, spells that are blatantly around for protecting a spell book, arbitrary late entry or outright denied access to some spells (most notable with Evocations)... It's really nonsensical. They have a lot of great utility and out of combat stuff, in combat, I think the class might be fairly hampered against foes immune to enchantments. Which just makes Ice Tomb (assuming your DM's interpretation doesn't horrifically nerf it, it is VERY poorly written) all the more crucial to snag at 10, I think.
EDIT: And I just finished changing the shade of blue to one significantly less painful on the eyes, I think.