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Witch-hunter (Divine Striker)
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<blockquote data-quote="Triangleman27" data-source="post: 4206971" data-attributes="member: 59884"><p>Just for the record: I already thought of this shortly before I found out that the upcoming Warhammer MMO will have a WH class.</p><p></p><p>This is all prototypical of course. Input greatly appreciated.</p><p></p><p><strong>Witch Hunter</strong></p><p><strong>Role:</strong> Striker</p><p><strong>Power Source:</strong> Divine</p><p><strong>Key Abilities:</strong> Charisma, Dexterity</p><p><strong>Armor Training: </strong>Leather, + others</p><p><strong>Weapon Proficiencies: </strong>Crossbow, Pistol, Rapier and Dagger</p><p><strong>Bonus to Defense:</strong> +1 Reflex, +1 Will</p><p><strong>Trained Skills:</strong> 4</p><p><strong>Skill Modifiers:</strong> +1 Intimidate, +1 Insight</p><p><strong>Hit Points at 1st Level:</strong> 12 + Constitution score</p><p><strong>Hit Points per Level Gained:</strong> 5 + Constitution modifier</p><p><strong>Healing Surges:</strong> 6 + Constitution modifier</p><p></p><p><strong>Weapon Talent:</strong> Witch-hunters do not risk dangerous misfires when using pistols.</p><p></p><p><strong>Channel Divinity:</strong> Retribution, Class Feature</p><p>Direct the wrath of your deity against any who would dare to accost His agent.</p><p>Minor Action</p><p>At Will * Divine, Weapon</p><p>Target: Single enemy who has attempted attack on you or your allies.</p><p>Effect: designate the attacking enemy as the target of Retribution; once per round do +1d6 <em>radiant</em> damage against your target; remains active until target is defeated, encounter ends, or you switch your target; (only 1 target at a time).</p><p></p><p><strong>At Will Powers</strong></p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> Divine Shot, Witch-hunter attack 1</p><p>In mid-flight, your crossbow bolt or pistol bullet transforms into a missile of divine energy that disregards armor. Does extra damage to undead or evil outsiders.</p><p><strong>At-will * Divine, Weapon</strong></p><p>Standard Action Ranged </p><p>Target: One creature</p><p>Attack: Dex vs. Reflex</p><p>Hit: 1[W] + Cha damage.</p><p>Special: 1[W] + (2 x Cha) damage against undead and Evil outsiders.</p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> Eye of Judgment, Witch-hunter attack 1</p><p>Your intimidating glare greatly disquiets your foe, making him an easier target for your attacks.</p><p>At-will * Divine, Charm</p><p>Minor Action Ranged 10</p><p>Target: One creature </p><p>Attack: Cha vs. Will</p><p>Hit: You gain Combat Advantage on the target until the end of your next turn.</p><p></p><p><strong>Encounter Powers</strong> </p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> Iron Maiden, Witch-Hunter counter 1</p><p></p><p>Encounter * Divine, Radiant</p><p>Your opponent is punished for striking you by searing divine light.</p><p>Immediate Reaction Melee</p><p><strong>Trigger:</strong> An enemy makes a successful melee attack against you.</p><p>Attack: Cha + Reflex</p><p>Hit: 2d6 Radiant damage</p><p></p><p><strong>Daily Powers</strong> </p><p></p><p> <img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> Bind, Witch-hunter attack 1</p><p>You strike your target while muttering a binding prayer, temporarily cutting off access to his powers.</p><p>Daily * Divine, Weapon</p><p>Standard Melee action</p><p>Target: One Creature</p><p>Attack: Str vs. AC</p><p>Hit: 1[W] + Str and Target must save or he cannot use any Encounter or Daily powers until the end of your next turn.</p></blockquote><p></p>
[QUOTE="Triangleman27, post: 4206971, member: 59884"] Just for the record: I already thought of this shortly before I found out that the upcoming Warhammer MMO will have a WH class. This is all prototypical of course. Input greatly appreciated. [B]Witch Hunter[/B] [B]Role:[/B] Striker [B]Power Source:[/B] Divine [B]Key Abilities:[/B] Charisma, Dexterity [B]Armor Training: [/B]Leather, + others [B]Weapon Proficiencies: [/B]Crossbow, Pistol, Rapier and Dagger [B]Bonus to Defense:[/B] +1 Reflex, +1 Will [B]Trained Skills:[/B] 4 [B]Skill Modifiers:[/B] +1 Intimidate, +1 Insight [B]Hit Points at 1st Level:[/B] 12 + Constitution score [B]Hit Points per Level Gained:[/B] 5 + Constitution modifier [B]Healing Surges:[/B] 6 + Constitution modifier [B]Weapon Talent:[/B] Witch-hunters do not risk dangerous misfires when using pistols. [B]Channel Divinity:[/B] Retribution, Class Feature Direct the wrath of your deity against any who would dare to accost His agent. Minor Action At Will * Divine, Weapon Target: Single enemy who has attempted attack on you or your allies. Effect: designate the attacking enemy as the target of Retribution; once per round do +1d6 [I]radiant[/I] damage against your target; remains active until target is defeated, encounter ends, or you switch your target; (only 1 target at a time). [B]At Will Powers[/B] :ranged: Divine Shot, Witch-hunter attack 1 In mid-flight, your crossbow bolt or pistol bullet transforms into a missile of divine energy that disregards armor. Does extra damage to undead or evil outsiders. [B]At-will * Divine, Weapon[/B] Standard Action Ranged Target: One creature Attack: Dex vs. Reflex Hit: 1[W] + Cha damage. Special: 1[W] + (2 x Cha) damage against undead and Evil outsiders. :ranged: Eye of Judgment, Witch-hunter attack 1 Your intimidating glare greatly disquiets your foe, making him an easier target for your attacks. At-will * Divine, Charm Minor Action Ranged 10 Target: One creature Attack: Cha vs. Will Hit: You gain Combat Advantage on the target until the end of your next turn. [B]Encounter Powers[/B] :melee: Iron Maiden, Witch-Hunter counter 1 Encounter * Divine, Radiant Your opponent is punished for striking you by searing divine light. Immediate Reaction Melee [B]Trigger:[/B] An enemy makes a successful melee attack against you. Attack: Cha + Reflex Hit: 2d6 Radiant damage [B]Daily Powers[/B] :melee: Bind, Witch-hunter attack 1 You strike your target while muttering a binding prayer, temporarily cutting off access to his powers. Daily * Divine, Weapon Standard Melee action Target: One Creature Attack: Str vs. AC Hit: 1[W] + Str and Target must save or he cannot use any Encounter or Daily powers until the end of your next turn. [/QUOTE]
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