Witchfire Trilogy...in other places...

FCWesel

First Post
Hey all. I was wondering if anyone has run the Iron Kingdom: Witchfire Trilogy in other established game worlds, in specific Forgotten Realms?

If so, where did you place it and what kind of substiutions did you make?

Thanks
 

log in or register to remove this ad

I plan on running the Witchfire Trilogy in the Realms, though I haven't gotten around to converting it yet. I have plenty of ideas, but I'm also curious as to how others have handled it...
 

Placement

I adapted it for my Vilhoun Reach game, which is very, very anti-arcane magic, so the whole plotline of a witch trial fell in real nice for me.

I am using the city of Elburldel, which is detailed int eh 2nd edition supplement of "Vilhoun Reach". I have not decided how I want to handle the jungle-mecha-temple thing in the second volume as of yet, or if I am going to at all.

I may, at this point, never use the other two...or if I do, possibly the third, down the line when the (now) 3rd level PCs are higher level to handle the third one.

I dropped all the mecha and gun stuff, though I did keep Captain Hellstrom as is, with firearm, explaing that he was from another kingdom to the south...where Gond was heavily worshipped. Thus he has a firearm, and no one else in the city does.

One side adventure I thought of wasto have someone commit a crime, assassination or something, with a firearm and have the Captain take the fall for it, with the PCs trying to prove his innosence before his convicted and punished.

I did have one ideea of instead of a "mecha Temple" in the woodlands of the second module to do a "Golem temple" of somekind. In any event I am going to run three or so little adventures, focusing on the PCs personal stuff, before doing anymore Witchfire stuff.

I will explain the lull in the Daughter's plans as being a thing of preperation and timing...one does not do what she wishes to do without being fully prepared.
 



Remove ads

Top