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With 5E now under Community Commons, WotC is now "just" another 5E publisher -- here's how they can still dominate
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<blockquote data-quote="DEFCON 1" data-source="post: 8946297" data-attributes="member: 7006"><p>True. But they will also have to be completely honest with themselves about their own game too. They will get eyes and wallets on their initial handbook and bring in the cash to make them believe they are okay as a company for a while. But every single other book they produce in support of their handbook is going to bring in less and less cash, as a bunch of their handbook sales were to curious customers, but who never actually embraced or used the book past that.</p><p></p><p>So they have to make sure their financials are set up to weather the smaller and smaller sales each subsequent book brings in. Otherwise they will have to go back to the route of producing versions of the book specifically called out as "compatible with Dungeons & Dragons" (because that's where a lot of the money is).</p><p></p><p>When even someone like Monte Cook Games ends up making 5E versions of their Cypher System products, it tells us that having your own "game system" isn't necessarily enough to keep you solvent. You still have to keep your wagon hitched to WotC and their game because that's where a lot of the audience is.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 8946297, member: 7006"] True. But they will also have to be completely honest with themselves about their own game too. They will get eyes and wallets on their initial handbook and bring in the cash to make them believe they are okay as a company for a while. But every single other book they produce in support of their handbook is going to bring in less and less cash, as a bunch of their handbook sales were to curious customers, but who never actually embraced or used the book past that. So they have to make sure their financials are set up to weather the smaller and smaller sales each subsequent book brings in. Otherwise they will have to go back to the route of producing versions of the book specifically called out as "compatible with Dungeons & Dragons" (because that's where a lot of the money is). When even someone like Monte Cook Games ends up making 5E versions of their Cypher System products, it tells us that having your own "game system" isn't necessarily enough to keep you solvent. You still have to keep your wagon hitched to WotC and their game because that's where a lot of the audience is. [/QUOTE]
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With 5E now under Community Commons, WotC is now "just" another 5E publisher -- here's how they can still dominate
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