My tipps for Wizard-Feats
- Reserve Feat: Fiery Burst. Lets you save Spells on Critters and gives a+1 Bonus on Fire Spells. Eligible as Bonus Feat
- The feat-combo Steady Concentration (RoS, p144) and Mobile Spellcasting (CAdv, p111). A "Tunic of Steady Spellcasting" (+5 competence bonus for concentration checks, 2.500g) or, for 50% gold extra a belt - see DMG, p288 "Behind the curtain" - and maxed concentration-skill let you have 100% success rate. Means you have two Move Actions and a Standard Action per round. Take Steady Concentration at first, helps you quite often when casting defensly.
- Alacritous Cogitation (CMage, p37) for me often a life saver to have a spell available, you haven't prepared (i.e. Resist Energy). Especially with the feat-combo from above you still can cast and move in one round.