Centaur
First Post
Straight by the rules, the wizard gains two (2) spells when he goes up in level for free. Assuming that you would allow it, what should be the cost of learning more than 2 spells.
I was thinking of doing some sort of experience (XP) cost for learning an additional spell or two. I was possibly thinking if it being 25 or 50 exp multiplied by the level of the spell to achive the "free" learning of it when the level was gained.
In addition, I was thinking of that being the cost of the first (1st) spell beyond the basic two (2). If the character wanted more than that, it would be x2 for the second, x3 for the third...
Anyway, I was wondering what people thought of this as an idea. I'm turning it into a poll with a yes/no result as to weather it should be possible or not and asking for input on what the cost should be if it were to be allowed or reasons as to why it shouldn't be allowed.
Thoughts?
I was thinking of doing some sort of experience (XP) cost for learning an additional spell or two. I was possibly thinking if it being 25 or 50 exp multiplied by the level of the spell to achive the "free" learning of it when the level was gained.
In addition, I was thinking of that being the cost of the first (1st) spell beyond the basic two (2). If the character wanted more than that, it would be x2 for the second, x3 for the third...
Anyway, I was wondering what people thought of this as an idea. I'm turning it into a poll with a yes/no result as to weather it should be possible or not and asking for input on what the cost should be if it were to be allowed or reasons as to why it shouldn't be allowed.
Thoughts?