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Wizard Specialization [Rant]


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hong said:
In vehicula lacus eget tellus.

In milk-carts was a spear?

Vivamus vulputate eros sit amet enim.

For we live something something fox love?

Nulla bibendum odio sed ipsum.

Nobody drinks hate but itself?

My word my latin has gone downhill. It is the vocab, I forget it all! However, that was from the Aeneid, I am guessing Book 1 or 10 (hence all the drinking).
 
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Dark Magus said:


I understand this, but where a Necromancer would lose Conjuration and Evocation, and lose the newly move Conjuration Utility spells. An Evoker would lose Illusion and Necromancy, not a bit lost here.

Why would a Necromancer have to lose Conjuration and Evocation? Does he get to choose exactly which schools he loses (except Divination)? You seem to be setting up a strawman arguement here in that if you take Necromancy then you must choose Conjuration and Evocation as barred schools. Wouldn't taking Illusion be a more sensible choice especially since you equate it with being as low powered as Necromancy?
 



(Psi)SeveredHead said:
Dark Magus, why not pick another two banned schools instead?

I get the strange feeling he was looking at the "Opposed Schools" diagram from 2E AD&D when he wrote the rant:eek:
 

Dinkeldog said:
Dark Magus, I recommend you seek out Badaxe Games' Heroes of High Favor: Elves.

Of course HoHF: Elves is based on the 3.0 school balancing. If you use the 3.5 schools, you invalidate it.
 

I don't think he has much of an idea what he is talking about, really.

You did notice that the Power Words are enchantments now, yes?

Necromancy has some of the most devestating spells in the game?

Besides which, you can make an Illusionist, and ditch Conjuration, AND/OR Abjuration, AND/OR Evocation, AND/OR Transmutation, keep the other two "shadow schools", and be perfectly fine power-wise.
 
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Dinkeldog said:
Dark Magus, I recommend you seek out Badaxe Games' Heroes of High Favor: Elves.

Heck, I'll make it easy. Here's a direct link to a FREE pdf preview, the section fromELVES that deals with specialist wizards:

http://www.badaxegames.com/mm/pdf/hohf_elves_specialty_wiz.pdf

Psion said:
Of course HoHF: Elves is based on the 3.0 school balancing. If you use the 3.5 schools, you invalidate it.

Well, I'll admit that the book isn't updated to 3.5 yet-- but I don't see why it wouldn't still be playable under 3.5. Unless you believe that the revision has truly made Necromancy equal to Transmutation-- actually, you'd have to believe that it has made ALL schools other than Divination completely equal.

If you do your 3.5 homework (which I admit, I haven't done yet) and you find that in terms of power, the schools still break down into three relative "circles" of increasing effectiveness, the system still works.

Heck, just bump Necromancy up into the Middle Circle. Done!

Revisions on the fly! Thank you, thank you, I'll be here all week...


Wulf
 

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