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<blockquote data-quote="pming" data-source="post: 6684607" data-attributes="member: 45197"><p>Hiya.</p><p></p><p>I've played with guys like this. Guys that think "what's in the rules is what happens...I don't care what the DM says". They've been around forever (like this guy). I'm not trying to be mean, but he's learned this way and has always accepted it and managed to get his DM to accept it. If they are having fun, great, but to put out a "guide" with so-o many 'errors in application', it just needs to be called out. Anyway....</p><p></p><p>At around 15 minutes, he goes on to say that Minor Cantrip is the end-all and be-all. His example is cute (minor illusion of a box over a halfling assassin, with a hole in the side to "attack through" and a hole at about halfling-eye-level to see through), but its also a non-starter. The bad guy in the example, and Orog, <em>doesn't</em> have to use his action to try and see through it. He assumes that a hole big enough in the side for the halfling (the PC in the box) to attack through, as well as a slit big enough for the halfling to easily see through. If he had those, any DM worth his salt would rule the orog could see bit's and pieces of the halfling...meaning the halfling has "partial cover" at best. Also, and DM would also be fully justified in saying the orog has partial cover from the halfling as well; not just from the eye-slit, but from trying to wait and attack when the orog is in a good position that the halfling could attack without touching the box..., because as soon as he does that, everyone can see through it (re: it's been interacted with). The orog could simply step back 5' then "ready" his attack for when the halfling comes at him...or he could just take the disadvantage and swing anyway...or he could take a 5' step, then attack the other guy fighting him. This last one, if the halfling comes to get him, he looses all the benefits of that minor illusion.</p><p></p><p>His answer for his wizard being charged/targeted by a superior warrior/monster is.... Disengage. O_O Really? A wizard, deciding that the best idea to avoid a charging monster is to run away at double speed, back into the dungeon or out into the wilderness, away from all his other party members? Ooooo....kaaayyyy.... IME, wizards (or anyone, really) who does this better <em>really</em> know where he's going and why, or they are likely to be rolling up a new character.</p><p></p><p>And, of course, Polymorph. Of <em>course</em> he's going to completely IGNORE all the drawbacks to it. Primarily...a PC polymorphed into a T-Rex is <em>no longer a PC</em>! He's now a "monster". A T-Rex. He has ALL the stats of a T-Rex, with the attitude and general disposition of the original creature (PC). That's it. In the example, he makes the assumption that the T-Rex attacks the Death Slaad and 'fights to the death'. Again, any decent DM would weight all the factors and make reasonable decisions for the T-Rex. It may very well attack the Death Slaad...after all, if the PC was hit/hurt by it before the polymorph, it's "attitude and disposition" would be 'kill what is trying to kill me'. But, having such a feeble intellect now, and the animalistic drawbacks to being, well, an animal, gives the death Slaad all manner of outs to scare away the animal or cause it to attack the other PC's in the room. </p><p></p><p>Next suggestion he has, still on Polymorph, is stillborn as soon as it utters forth from his mouth; "Polymorph the Slaad, using Portent if you have to so it fails it's save". <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f635.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt="o_O" title="Er... what? o_O" data-smilie="12"data-shortname="o_O" /> Uh, dude...you were quoting stats just minutes before; how on earth did you miss the FIRST special ability it has... <em>Shapechanger</em>? And, um, just fyi, under the Polymorph spell, it specifically says "Shapechangers automatically succeed in this save". The rest of his 'suggestions' amount to "Do this, as long as your DM is brain dead and you have no qualms about cheating".</p><p></p><p>And lastly, "Illusory Reality", the 14th level Illusionist class ability. He figures that if your wizard likes the whole battle-control aspect, that having Illusory Reality is the "ultimate wizard ability". Yup, the ability to create a 15' square wall of steel is "the ultimate wizard ability". <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f635.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt="o_O" title="Er... what? o_O" data-smilie="12"data-shortname="o_O" /> Huh? Sorry, but a 15' wall is only going to be really useful is if you are running away down a 14' square corridor. Other than that....uh....I'm gonna have to say "nope".</p><p></p><p>*sigh* For someone who has supposedly played spellcasters for the last 35 years... I'm not impressed. Are people really that gullible to believe what he's saying?</p><p></p><p>^_^</p><p></p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 6684607, member: 45197"] Hiya. I've played with guys like this. Guys that think "what's in the rules is what happens...I don't care what the DM says". They've been around forever (like this guy). I'm not trying to be mean, but he's learned this way and has always accepted it and managed to get his DM to accept it. If they are having fun, great, but to put out a "guide" with so-o many 'errors in application', it just needs to be called out. Anyway.... At around 15 minutes, he goes on to say that Minor Cantrip is the end-all and be-all. His example is cute (minor illusion of a box over a halfling assassin, with a hole in the side to "attack through" and a hole at about halfling-eye-level to see through), but its also a non-starter. The bad guy in the example, and Orog, [I]doesn't[/I] have to use his action to try and see through it. He assumes that a hole big enough in the side for the halfling (the PC in the box) to attack through, as well as a slit big enough for the halfling to easily see through. If he had those, any DM worth his salt would rule the orog could see bit's and pieces of the halfling...meaning the halfling has "partial cover" at best. Also, and DM would also be fully justified in saying the orog has partial cover from the halfling as well; not just from the eye-slit, but from trying to wait and attack when the orog is in a good position that the halfling could attack without touching the box..., because as soon as he does that, everyone can see through it (re: it's been interacted with). The orog could simply step back 5' then "ready" his attack for when the halfling comes at him...or he could just take the disadvantage and swing anyway...or he could take a 5' step, then attack the other guy fighting him. This last one, if the halfling comes to get him, he looses all the benefits of that minor illusion. His answer for his wizard being charged/targeted by a superior warrior/monster is.... Disengage. O_O Really? A wizard, deciding that the best idea to avoid a charging monster is to run away at double speed, back into the dungeon or out into the wilderness, away from all his other party members? Ooooo....kaaayyyy.... IME, wizards (or anyone, really) who does this better [I]really[/I] know where he's going and why, or they are likely to be rolling up a new character. And, of course, Polymorph. Of [I]course[/I] he's going to completely IGNORE all the drawbacks to it. Primarily...a PC polymorphed into a T-Rex is [I]no longer a PC[/I]! He's now a "monster". A T-Rex. He has ALL the stats of a T-Rex, with the attitude and general disposition of the original creature (PC). That's it. In the example, he makes the assumption that the T-Rex attacks the Death Slaad and 'fights to the death'. Again, any decent DM would weight all the factors and make reasonable decisions for the T-Rex. It may very well attack the Death Slaad...after all, if the PC was hit/hurt by it before the polymorph, it's "attitude and disposition" would be 'kill what is trying to kill me'. But, having such a feeble intellect now, and the animalistic drawbacks to being, well, an animal, gives the death Slaad all manner of outs to scare away the animal or cause it to attack the other PC's in the room. Next suggestion he has, still on Polymorph, is stillborn as soon as it utters forth from his mouth; "Polymorph the Slaad, using Portent if you have to so it fails it's save". o_O Uh, dude...you were quoting stats just minutes before; how on earth did you miss the FIRST special ability it has... [I]Shapechanger[/I]? And, um, just fyi, under the Polymorph spell, it specifically says "Shapechangers automatically succeed in this save". The rest of his 'suggestions' amount to "Do this, as long as your DM is brain dead and you have no qualms about cheating". And lastly, "Illusory Reality", the 14th level Illusionist class ability. He figures that if your wizard likes the whole battle-control aspect, that having Illusory Reality is the "ultimate wizard ability". Yup, the ability to create a 15' square wall of steel is "the ultimate wizard ability". o_O Huh? Sorry, but a 15' wall is only going to be really useful is if you are running away down a 14' square corridor. Other than that....uh....I'm gonna have to say "nope". *sigh* For someone who has supposedly played spellcasters for the last 35 years... I'm not impressed. Are people really that gullible to believe what he's saying? ^_^ Paul L. Ming [/QUOTE]
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