Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Wizard with 20 CON and the Durable feat
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Majoru Oakheart" data-source="post: 6351722" data-attributes="member: 5143"><p>I'd say that's debatable. As I mentioned, I've been running 2 5e games for a while now and there's nearly an equal number of feats and stat bumps being chosen. I'd say that whether they are worth it depends on the character that is taking them.</p><p></p><p></p><p>Any mechanics added to your character make it more complicated.</p><p></p><p>I mean if your fighter's character sheet says "+6 to hit for 2d6+4 damage. Reroll 1s or 2s for damage with two handed weapons." and another fighter's says "+5 to hit for 2d6+3 damage. Reroll 1s or 2s for damage with two handed weapons. If you crit or reduce an enemy to 0 hitpoints with a melee weapon you can make one weapon attack as a bonus action. When you make a melee attack with a heavy weapon that you are proficient with, you can take a -5 penalty to the attack roll. If the attack hits, you can roll the weapon's damage dice one additional time, add your strength modifier, and add the total to the attack's normal damage.".....well the second one is more complex than the first one.</p><p></p><p>So, by not allowing that feat you are simplifying the game. There are less decision points being made, there are less things that the player needs to keep track of.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 6351722, member: 5143"] I'd say that's debatable. As I mentioned, I've been running 2 5e games for a while now and there's nearly an equal number of feats and stat bumps being chosen. I'd say that whether they are worth it depends on the character that is taking them. Any mechanics added to your character make it more complicated. I mean if your fighter's character sheet says "+6 to hit for 2d6+4 damage. Reroll 1s or 2s for damage with two handed weapons." and another fighter's says "+5 to hit for 2d6+3 damage. Reroll 1s or 2s for damage with two handed weapons. If you crit or reduce an enemy to 0 hitpoints with a melee weapon you can make one weapon attack as a bonus action. When you make a melee attack with a heavy weapon that you are proficient with, you can take a -5 penalty to the attack roll. If the attack hits, you can roll the weapon's damage dice one additional time, add your strength modifier, and add the total to the attack's normal damage.".....well the second one is more complex than the first one. So, by not allowing that feat you are simplifying the game. There are less decision points being made, there are less things that the player needs to keep track of. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Wizard with 20 CON and the Durable feat
Top