• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Wizardru's Story Hour (updated 11/21)

Status
Not open for further replies.
Actually it's "... hurry? Then take 10".

I'm a fan of a) minimizing the uncertainty and b) not doing math. Especially since generally speaking we're going to succeed at most skill checks for our core skills.

And hilarity does ensue. Generally speaking we have a really good idea what we're trying to do on any given mission. More accurately, some of us always keep the goal in mind and the rest follow along. It's a good model and has worked really really well for us. Some nights you can flake out and others you're focused but as a group we are usually always working towards the goal, whatever that may be.

For this one though, we really have no idea what we're trying to do here. We've sort of done reconaissance-in-force before, but that's not the case here. We're just not sure what our purpose is at all. That may or may not be a problem - we'll see I suppose.

Of course the problem with not planning is it leaves you open to manipulation by the enemy. On the other hand, the problem with planning is it leaves you open to manipulation by the enemy.

There are days I wonder who we are actually working for ;)
 

log in or register to remove this ad

WizarDru said:
In point of fact, I have not done so....YET. The Meepites tend to run straight at something I've set up, and then turn left or right just before getting to it. :) Consequently, while there are nasties about that were the result of your contributions (some advanced versions, mind you), they have not yet appeared 'on camera', as it were.

I'm a firm believer in letting the PCs short-circuit the adventure, if they come up with a clever solution. This tendency can lead to some odd results, occasionally. :)

Oh, sure, I understand. I'm curious to see what you made of my creations, but I'm willing to wait. It did seem like they got to Chavram (or faux-Chavram, at least,) quickly. I'm just glad you were able to get some use out of them in general. Would it be possible for you to post them in the other thread, or would you prefer to wait for the party to actually fight them? Incidentally, I have plenty of other stuff I could give you besides undead, including some higher-CR monsters. Even the highest are a little too weak for a CR 23 party, but a quick HD bump or a template and they'd be good to go. I even statted the entire monster list of a fairly recent horror game (whose name I won't reveal here for obvious reasons,) including relevent templates. And I apologize for further cold spells in the Bolo region, but eh, he can turn into a fire elemental anyway.
 

Oh, and what are tatterdemelions, exactly? I figured that they're really just mooks at this level of power, but I'm still curious about what they are exactly. Also, are the bronze dragons still with the party? Have this week's fights just been easy enough that they didn't really get involved?
 

LordVyreth said:
Oh, and what are tatterdemelions, exactly? I figured that they're really just mooks at this level of power, but I'm still curious about what they are exactly. Also, are the bronze dragons still with the party? Have this week's fights just been easy enough that they didn't really get involved?
Tatterdemelions seem to be the elite soldiers of We Jas. They are a sort of living undead.
 

LordVyreth said:
Oh, and what are tatterdemelions, exactly? I figured that they're really just mooks at this level of power, but I'm still curious about what they are exactly. Also, are the bronze dragons still with the party? Have this week's fights just been easy enough that they didn't really get involved?
Tatterdamemalions are unique undead created only through the research and magic of the temple of Wee Jas. They are created through a complicated process, binding three supplicants together in a single form. Only one of the three can dominate, and the body shapeshifts to resemble that specific being. In essence, three spirits inhabit a single form, and the primary form benefits a little bit from all of them. Their relative strength level varies with experience and with the power of it's original hosts. So far, only a handful of them survived the approach, and none of them have followed the group in, preferering to relegate themselves to scouting duties. None of them have been permanently destroyed, though the party wouldn't be aware of that at this point (not that it affects anything).

The bronzes are keeping the heat off, as it were, and acting as a distraction. Unable to function well in the tight environments, and being considerably weaker in power than the meepites, they've chosen to 'guard the exit', as it were...and are busy killing mantas and undead. They have one more task, as well, but we won't discuss that, yet.

The upcoming battle is likely to be one of the hariest I've run. Yikes. I will let folks know when I've posted some stuff in the thread of the damned. :)
 

Wow...I finally finished the Story Hour...

Whoooo...it was a lot of reading, but definately well worth it. I'm gonna have to delve back into this one for a while from the beginning. I remember feeling quite confused at the beginning and such, but now I think things would make much more sense.

This seems like an outstanding SH Dru! Bravo to both yourself and the Meepites! Please keep up the good work and I look forward to both rereading the SH and reading the new posts.
 


Never Fear

Campaign hasn't halted, just paused for vacations and holidays and such. 90% sure the meepites are playing this week, so we'll have some food for the board munchers then.

Aeth.

____________________
The last thing I want to do is kill you. But it is on the list.
 
Last edited:

Unfortunately, 90% is not the same as 100%. We won't be running this week, I'm afraid. Scorch's long delayed weekend downtime task has finally landed. :(
 

WizarDru said:
Unfortunately, 90% is not the same as 100%. We won't be running this week, I'm afraid. Scorch's long delayed weekend downtime task has finally landed. :(

Should be worth the wait since Zad and I will have "The Project" finished by then. Expect lots of cools pictures from next game session.

Scorch
 

Status
Not open for further replies.

Into the Woods

Remove ads

Top