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Wizards of the Coast Announces Sci-Fi Video Game with ex-BioWare Developers
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<blockquote data-quote="LuisCarlos17f" data-source="post: 7907474" data-attributes="member: 6802378"><p>They said a new IP, a Buck Roger with Flash Gordon are good examples or sci-fi getting older badly. Has WotC got the copyright yet? </p><p></p><p>If there is a TTRPG adaptation probably we will see it in the DM Guild, and this means lots of fans with their own ideas. Also we should wonder about some previous playtest. Let's remember in the first movie "Alien" one xenomorph was enough to kill almos all, but in the second movie hundreds could be killed from other room with a "sentinel" turret (how many XPs as reward?). And should a remote-control canon be a XP reward as a construct monster or surviving a trap?</p><p></p><p>If the system works WotC could negotiate with other videogame studios for TTRPG adaptations of their own sci-fi franchises (Destiny, Starcraft, Dead Space, Halo, Half-life, Borderlands )... This even could revive some cancelled online projects, or at least give more advertising to titles still are in the market. </p><p></p><p>We are thinking this new franchise will be space opera, like a spiritual succesor of "Mass Effect" or/and rival of Paizo's "Starfinder". This also could be used by Hasbro to tell Disney "We would like to publish a new Star Wars d20 but don't ask too much because we have got just our own franchises.</p><p></p><p>My theory about shooters vs martial artists is the bonus attack by leveling up will be for both, and if you want to be a better hand-to-hand fighter you have to get/"buy" something like the weapons finesse feats.</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 7907474, member: 6802378"] They said a new IP, a Buck Roger with Flash Gordon are good examples or sci-fi getting older badly. Has WotC got the copyright yet? If there is a TTRPG adaptation probably we will see it in the DM Guild, and this means lots of fans with their own ideas. Also we should wonder about some previous playtest. Let's remember in the first movie "Alien" one xenomorph was enough to kill almos all, but in the second movie hundreds could be killed from other room with a "sentinel" turret (how many XPs as reward?). And should a remote-control canon be a XP reward as a construct monster or surviving a trap? If the system works WotC could negotiate with other videogame studios for TTRPG adaptations of their own sci-fi franchises (Destiny, Starcraft, Dead Space, Halo, Half-life, Borderlands )... This even could revive some cancelled online projects, or at least give more advertising to titles still are in the market. We are thinking this new franchise will be space opera, like a spiritual succesor of "Mass Effect" or/and rival of Paizo's "Starfinder". This also could be used by Hasbro to tell Disney "We would like to publish a new Star Wars d20 but don't ask too much because we have got just our own franchises. My theory about shooters vs martial artists is the bonus attack by leveling up will be for both, and if you want to be a better hand-to-hand fighter you have to get/"buy" something like the weapons finesse feats. [/QUOTE]
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Wizards of the Coast Announces Sci-Fi Video Game with ex-BioWare Developers
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