Wizards of the Coast Releases Exodus TTRPG

This is a tie-in to an upcoming video game.
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Wizards of the Coast has released their new sci-fi TTRPG Exodus, which ties into the upcoming video game of the same name. This week, Wizards posted the Traveler's Handbook and the Exodus Encyclopedia for sale on their Exodus webpage. The new RPG was designed by James Ohlen, the lead developer of the Exodus video game as well as past hits like Baldur's Gate 2 and Star Wars: Knights of the Old Republic.

Based on a free-to-download character sheet and a description of the TTRPG, it appears that the Exodus TTRPG uses the 5E game system, but with updates to make the game sci-fi themed. The Traveler's Handbook comes with four Exodus-themed classes, with two subclasses as well as various weapons and six powerful "Traveler Dynasties" that appear to be in-game factions. Meanwhile, the Exodus Enclyclopedia includes stat blocks for various constructs, Celestials, and human NPCS, as well as new items.

The Exodus video game is set to be released in 2026 and is intended to be a AAA video game available on PC, PlayStation 5, and Xbox Series X/S.

Step into the dark, dangerous sci-fi world of EXODUS with the ultimate TRPG bundle! This set gives you everything you need to forge unforgettable characters, embark on interstellar missions, and launch epic tabletop adventures across the Centauri Cluster.

What’s Included​

The EXODUS™ Traveler’s Handbook​

The EXODUS Traveler’s Handbook is your gateway to exploring the world of EXODUS through tabletop roleplaying, set in the same sci-fi universe as the upcoming video game from Archetype Entertainment.

TRPG Features
  • Eight exciting origins.
  • Four new EXODUS-themed Classes each with two powerful Subclasses.
  • Dozens of new weapons, AEGIS armor, exotic Traveler equipment, and powerful Celestial tech for characters to use.
  • Six powerful Traveler Dynasties for your group to select from—providing valuable allies, vehicles, and equipment.
Technical Features
  • 304 pages featuring full-color artwork
  • Smythe Sewn binding
  • Hardcover with spot UV finishing
  • Matte pages, anti-scratch ink for exceptional print quality and clarity
  • Available in English only

EXODUS™ Encyclopedia​

The EXODUS Encyclopedia is the essential guide to the strange and expansive universe awaiting intrepid Travelers. Inside, Game Masters and players alike will uncover the remarkable, terrifying, and mysterious beings that inhabit abandoned starships, forgotten ruins, and uncharted worlds.

TRPG Features
  • 8 Celestial stat blocks.
  • 10+ Changeling stat blocks.
  • 10+ Awakened stat blocks.
  • 15+ Construct stat blocks.
  • 15+ Human nonplayer character stat blocks.
  • 25+ Remnant items for characters to wield in battle or dissect to research powerful technologies.
Technical Features
  • 296 pages featuring full-color artwork
  • Smythe Sewn binding
  • Hardcover with spot UV finishing
  • Matte pages, anti-scratch ink for exceptional print quality and clarity
  • Available in English only
About the Authors:

Written by James Ohlen—legendary RPG and TRPG creator, and Co-Founder of Archetype Entertainment—whose credits include Baldur's Gate, Dragon Age: Origins, and Star Wars: Knights of the Old Republic, alongside award-winning science fiction authors Adrian Tchaikovsky and Peter F. Hamilton.


 

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Christian Hoffer

Christian Hoffer

The trailer looks interesting. But they've been at it for almost 7 years at this point, when it releases at least 8 years, if it's not pushed back even further. Four months ago the release date was still 2026, now it's already 2027. With WotC/Hasbro it wouldn't surprise me at all if we hear next year that the whole thing is cancelled. At this point I'm setting low expectations and anything more will pleasantly surprise me...
I mean, the length of time they have taken is actually encouraging: 5 or 6 years to make a video game is normal in this day and age.
 

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I still it feels like generic and Mass Effect inspired. Which is fine. Mass Effect was a seminal game and very influential. But I was kind of hoping for something more unique.
 

I still it feels like generic and Mass Effect inspired. Which is fine. Mass Effect was a seminal game and very influential. But I was kind of hoping for something more unique.
The novel is worth reading. They have brought a unique energy to the world building, at least: like a Gygaxian AD&D in space...
 

The novel is worth reading. They have brought a unique energy to the world building, at least: like a Gygaxian AD&D in space...
Agreed. Having run the TTRPG multiple times and read the novel it feels very D&D. Action mostly takes place in the ruins of ancient civilisations, there is advanced technology that is "indistinguishable from magic", etc.
 

Agreed. Having run the TTRPG multiple times and read the novel it feels very D&D. Action mostly takes place in the ruins of ancient civilisations, there is advanced technology that is "indistinguishable from magic", etc.
Is the RPG broadly available or did only backers get it?
 

Is the RPG broadly available or did only backers get it?
Not really available in retail yet, not sure what their plan is on that front.

Thing is, stuff like making a TTRPG or writing a novel can be done way quicker than building a video game, so it seems that a lot of their side stuff is just ready way early compared to the game, and honestly it is likely the game got delayed (though this is the first time they have commited to any date). Seems they are trying to slow roll the side stuff so that it doesn't get lost before the game...

Personally, I would bet on the game being mediocre, since by definition most games would be, but they definitely put the work into building the background and setting, and at least have taken time to cook.
 

Not really available in retail yet, not sure what their plan is on that front.

Thing is, stuff like making a TTRPG or writing a novel can be done way quicker than building a video game, so it seems that a lot of their side stuff is just ready way early compared to the game, and honestly it is likely the game got delayed (though this is the first time they have commited to any date). Seems they are trying to slow roll the side stuff so that it doesn't get lost before the game...

Personally, I would bet on the game being mediocre, since by definition most games would be, but they definitely put the work into building the background and setting, and at least have taken time to cook.
I would be interested in their take on 5E sci-fi since, if I understand it correctly, the TTRPG part is a bit of a passion project for the game director.
 



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