Wolrds Largest **itty

Whizbang Dustyboots said:
OK, so you agree with him, then. It IS without that sort of substance.

Sorry, I typed too fast, when I said **Well, it's lacking a good overview and contains innacurate information like "no world info"** I was talking about his review, not the book! :lol:

Whizbang Dustyboots said:
Why take this shot at the guy?

And after a review like that you think the guy couldn't take a little heat in the kitchen he's cookin' in? Hey, it's all cool. :) I didn't even write for the book, I just noted he took, In My Opinion, a overtly nasty approach. I have seen much, much worse, and didn't think this book deserved it this harsh, that's all.

-DM Jeff
 

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Despite its venomous and thus unfortunate irony, it's an accurate review.

The WLC is worth plundering for this or that locale. It's not worth anything else, IMO.
 

Whizbang Dustyboots said:
It's full of substance.
DM_Jeff said:
It's..wha? :D Well, it's lacking a good overview and contains innacurate information like "no world info". Well, the history of the city and the basic immediate surrpondings are described, but the whole point of the book's setup, described in the intro, was to make it very easy to fit into any campaign world without work. Of course, had the book contained loads of world info you can bet your booty he'd have complained how it's a straightjacket for his creativity! :lol:

He never said what kind of substance it was full of. :lol:
 


Bacris said:
Wow, that's a pretty harsh review.

Some of it is merited, some of it not. The art is decent, not horrible. The NPCs are generic, but that's intentional. Ditto the lack of world-specific setting info. The NPC stat blocks aren't anymore erroneous than those in most d20 products. The failure to include maps of interior spaces is very unusual and it bugged me a lot (why should I have come up with my own maps of sewers and the like when I just dropped $100 on this massive book?). The comment about items is completely unfounded (indeed, the editor suggests that you buy AEG's Toolbox to deal with these things, as the text of the WLC doesn't). The lack of an index or subject-specifc table of contents drove me absolutely insane.

Overall, the book has a lot of cool ideas but its organization is the real deal killer, as the lack of a proper index and table of contents makes locating things in such a massive book during play next to impossible.
 
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