Rodrigo Istalindir said:We'd also keep a ship's log, writing down our plans and thoughts each turn. We'd re-hash it after the battle, and laugh when we saw how badly we'd misread the situation or how overconfident someone had gotten.
*Woot -- 400th post *
Piratecat said:Rodrigo, got a link?
I have a deep and abiding love for Circus Maximus, the game of chariot racing. What a hoot.
Zoatebix said:Are these old titles easy to find on Ebay?
Has anyone played this WizKids game? Is it the good?
-George
WizarDru said:Advanced Squad Leader and it's expansion packs are the king of tactical war games, IMHO (and every bit as complicated as you might think).
WizarDru said:The Original Titan is something of a Holy Grail to old school AH folks. It's complicated and has some serious design weaknesses...but it's a classic, all the same. All those colorful pieces, the clean icons by Dave Trampier...and most of all, the terrain battlefields and clashing fantasy armies. Of course, you could just play Colossus, the Java-based open-source tribute to Titan, instead.
Rodrigo Istalindir said:Lol.. I don't think the true 'old school' AH folks would have cared for Titan. They'd have still been playing Tactics or Panzer Leader and looking down on us whippersnappers. Maybe they'd pick Bismarck or Caeser Alesia if they were feeling particularly avant garde
The biggest problem with Titan is that a game with experienced players could take days to finish. That really sucked for the person that got knocked out early and had to sit there all night while you played. We finally pretty much abandoned it in favor of stuff like Gladiator, CM, and Gunslinger where you could play a game fast enough that no one had to be a spectator for long.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.