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<blockquote data-quote="ClaytonCross" data-source="post: 8037884" data-attributes="member: 6880599"><p>I was going to prove you wrong with a sage advice <a href="https://www.sageadvice.eu/2017/12/06/does-the-shadow-blade-spell-add-dex-str-as-appropriate-when-dealing-damage/" target="_blank">post</a>... but proved you correct and me wrong instead. I was thinking that as a spell it would over right that damage with its stated damage using to hit as a melee but apply the effect of the spell on hit, so for example if you could summon a dagger of sleepiness you would roll to hit but on hit you would do no damage but instead apply the sleep effect knocking the target unconscious if there HP was lower than a number rolled on dice. (I of course just made this weapon up for illustration purposes). This actually makes more since to me since its more flexible for spells and they just add " plus damage equal to the ability modifier used to wield the shadowblade". I of course see a number of other people jumping on my mistake. </p><p></p><p>I admit it. I was wrong. </p><p></p><p>Still its a viable off hand weapon for an hexblade since only pact weapon can benefit from Thirsty Blade and the damage (even forfeiting the ability modifier for damage as an off hand) is still higher than any mundane weapon which qualifies for for offhand that is including with the dual wielder feat. The benefit of two weapon fighting fighting style is pretty minor considering over all and scaling damage of the shadowblade.</p></blockquote><p></p>
[QUOTE="ClaytonCross, post: 8037884, member: 6880599"] I was going to prove you wrong with a sage advice [URL='https://www.sageadvice.eu/2017/12/06/does-the-shadow-blade-spell-add-dex-str-as-appropriate-when-dealing-damage/']post[/URL]... but proved you correct and me wrong instead. I was thinking that as a spell it would over right that damage with its stated damage using to hit as a melee but apply the effect of the spell on hit, so for example if you could summon a dagger of sleepiness you would roll to hit but on hit you would do no damage but instead apply the sleep effect knocking the target unconscious if there HP was lower than a number rolled on dice. (I of course just made this weapon up for illustration purposes). This actually makes more since to me since its more flexible for spells and they just add " plus damage equal to the ability modifier used to wield the shadowblade". I of course see a number of other people jumping on my mistake. I admit it. I was wrong. Still its a viable off hand weapon for an hexblade since only pact weapon can benefit from Thirsty Blade and the damage (even forfeiting the ability modifier for damage as an off hand) is still higher than any mundane weapon which qualifies for for offhand that is including with the dual wielder feat. The benefit of two weapon fighting fighting style is pretty minor considering over all and scaling damage of the shadowblade. [/QUOTE]
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