Greenfield
Adventurer
My party has decided to go "visit" a small valley they know of that has, by reputation at least, a Necromancer running things.
My rationale for the bad guy is this:
He needs a place with a fairly stable population so he can feed some of his undead. Many consume Strength and Con, and thus can feed off of a living subject without killing them. Give them a week or so to recover before the next feeding and you can continue this for a long time.
His base of operations, an isolated valley with an unpleasantly healthy monstrous population around it, is limited in size and scope based on a "pyramid" concept: He can only control so many Undead, directly. Powerful Undead can, in turn, control lesser Undead. So the size of his force is limited by his own level and Charisma. The base can't grow much until the peak can climb higher.
So this is the odd situation where the bad guy strives to be a good ruler, and has no "master plan", no evil scheme to thwart.
All of that being said, I'm looking for advice on a build. We're strongly based in PHB and DMG for classes and PRCs, as well as spells and feats, though as DM I'm free to wander a bit farther afield.
Presume a valley with between 2000 and 3000 people, so a total "Undead legion" under his control of maybe 50 to 100.
I'm aiming for a Necro between 10th and 12th level.
What can you guys come up with?
My rationale for the bad guy is this:
He needs a place with a fairly stable population so he can feed some of his undead. Many consume Strength and Con, and thus can feed off of a living subject without killing them. Give them a week or so to recover before the next feeding and you can continue this for a long time.
His base of operations, an isolated valley with an unpleasantly healthy monstrous population around it, is limited in size and scope based on a "pyramid" concept: He can only control so many Undead, directly. Powerful Undead can, in turn, control lesser Undead. So the size of his force is limited by his own level and Charisma. The base can't grow much until the peak can climb higher.
So this is the odd situation where the bad guy strives to be a good ruler, and has no "master plan", no evil scheme to thwart.
All of that being said, I'm looking for advice on a build. We're strongly based in PHB and DMG for classes and PRCs, as well as spells and feats, though as DM I'm free to wander a bit farther afield.
Presume a valley with between 2000 and 3000 people, so a total "Undead legion" under his control of maybe 50 to 100.
I'm aiming for a Necro between 10th and 12th level.
What can you guys come up with?