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Working on a point-buy Class system!
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<blockquote data-quote="Horwath" data-source="post: 7066162" data-attributes="member: 6801299"><p>How about you get 10pts per level. 20 pts at 1st level.</p><p></p><p>Then you just have to work around cost of every ability/ASI/skills/feature.</p><p></p><p>I.E. +1 to an ability would cost 4pts</p><p></p><p>one skill prof would cost 2pts.</p><p></p><p>One caster level(whatever the class) would cost 8pts</p><p></p><p>Extra attack would cost 10 or 15 pts,</p><p></p><p>1 HP per level would cost 4 pts</p><p></p><p>Tool or language would cost 1 pt.</p><p></p><p>armor prof would cost 4 pts per category.</p><p></p><p>Martial weapons would cost 4 pts</p><p></p><p>Expertise 4 pts per skill,</p><p></p><p>Unarmored defense 4 pts,</p><p></p><p>Paladins divine grace 12 pts,</p><p></p><p>etc...</p></blockquote><p></p>
[QUOTE="Horwath, post: 7066162, member: 6801299"] How about you get 10pts per level. 20 pts at 1st level. Then you just have to work around cost of every ability/ASI/skills/feature. I.E. +1 to an ability would cost 4pts one skill prof would cost 2pts. One caster level(whatever the class) would cost 8pts Extra attack would cost 10 or 15 pts, 1 HP per level would cost 4 pts Tool or language would cost 1 pt. armor prof would cost 4 pts per category. Martial weapons would cost 4 pts Expertise 4 pts per skill, Unarmored defense 4 pts, Paladins divine grace 12 pts, etc... [/QUOTE]
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