Workshop: Modos RPG 1.4 patch

Round 1, Fight!

GM: You're marching up the mountain trail when up ahead, where the hill crests, you see a familiar shape silhouetted at the top.

Thoros: I hope it's Berren...

GM: It is shortly joined by two more silhouettes. You recognize their pointy shoulders and long, flowing hair...

Pruni: (Whispering) those are Empire Elves. (Louder) and I think they see us!

GM: They do. Draw steel! (Rolls an initiative contest for the opponents) contests?

Thoros, Pruni, and Randal: 4... 8... 22.

GM: Randal's first. (Starts a combat card row for three opponents and three PCs.)

Randal: Draw my daggers...do I need to move up?

GM: (Ticks off one action for Randal.) Yes, they're about fifty feet uphill.

Randal: I'll wait until we're all ready to move up.

Pruni: They're in javelin range, so I don't need to move up yet. I'll draw one, by the way, and stab my spear into the ground.

Thoros: My poleaxe is ready, since I walk with it. I'll move up with Randal on his next action.

Randal: Okay, then I move up the hill, carefully. And I'm done.

Pruni: And I throw my javelin through an elf's face! (Rolls fight (missile) contest and damage.) 12, and 3 damage.

GM: (Decides to charge Randal and Thoros an action for slow movement since it is uphill and toward the sun. She ticks off two actions for Pruni: one during Randal's first and one during his second action.) As you move up, the elf-silhouettes draw curved swords, but the taller, cloaked one casts his cloak back, revealing blue-magic-charged hands. (Ticks off an action for the each sword-elf.) Pruni's javelin flies straight toward the cloaked elf, who dodges wildly at the very last second, and takes Damage. "You are interfering with Empire affairs!" It's the elves' turns. The sword-elves charge down to you in their matching Empire armor. This puts the two elves, Randal, and Thoros in offensive posture. That's one each, Randal and Thoros. Are you defending? (Ticks off an action for each elf, takes half on the elves' fight contests, and rolls two damage dice.)

Thoros: And miss a chance to hack? No way! I flip the butt of my weapon up, hoping to catch my attacker off guard. (Rolls fight (melee) and rolls damage.) And...take half on protection.

Randal: Speak for yourself Thoros! I'm a soft target! (Rolls defend (parry) and physical protection) 14? Yes! 5 for protection.

GM: Randal, that's a Tie. Thoros, the other elf crashes toward you and into your weapon, trying to push his sword straight through. You take (checks die) 5 physical damage, and what's your damage?

Thoros: I rolled 4. I take the crash, and my weapon gets pressed up between us so I use it to push him away.

Randal: I get my daggers up just fast enough to stop the blade as it leaves a little mark on my neck. Do I take the damage on a Tie?

GM: Just one point, as a memento. Meanwhile, the leader uphill, on his turn, puts his two hands together and a tiny ice storm forms around them, for one action...

Thoros and Pruni: I attack! (Each rolls a fight contest and damage.)

GM: (Smiles) don't trust spellcasters? Thoros attacks. But you do half damage since the elf is in defensive posture. (Rolls magic (ice) and takes half on protection for the leader.) Also, you subtract 4 difficulty for attacking uphill, into the sun. Pruni, don't you need to ready a weapon?

Pruni: That would make it easer to throw, I guess.

GM: The sword-elves see the opening, and attack as well. (Takes half on fight and damage for the sword-elves.) Okay: the leader, who is initiating, balls up a spell of ice. Randal faces a counter-swing from the elf next to him...for 3 damage. Thoros breaks for the leader, so the elf near him slashes at Thoros' back for 6 damage. Pruni readies her other javelin, and Thoros?

Thoros: (Rolls) minus 4...is 8. I whirl my poleaxe in two big circles, coming down toward his head...(rolls damage) 4 damage. And the whirls serve to keep my last opponent at bay.

GM: Good detail. Take a hero point. He's trying to keep you away from the leader, but your axe-head keeps forcing him back. The leader shouts something while backtracking, aiming his ice-orb at you. The blast blows his hair and cloak back...(decides to keep the first Magic contest on the combined action since the result was 15, and Thoros is too busy to parry anyway.) 7 ice damage, Thoros, and you're so cold that it's Challenging to move. The elf-leader draws a shortsword for his last action.

Thoros: The ice blast hits me dead-on, but all it does is make me angrier. And colder.

GM: Next round.
 

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