Blog (A5E) World Actions

Yeah the Mirror effect and the chandelier swinging are pretty cool and I’d love to have an across the board way for players to interact with these World actions too rather than just waiting for the GM to invoke

- like a player in the forest kicks up the leaves or throws dirt at an opponent, or tips over some boxes to create cluttered ground or forces an opponent to slip on loose gravel.
Does that need mechanics Or is it too much in a DnD paradigm?
I think it's a bit of a D&D paradigm, mostly created by the fact that published adventures use very little of these tricks, and the DMG shows very little practical (and fun) examples. So you're in an empty 5x5 room, and there's a monster in it.
 

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