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<blockquote data-quote="Tony Vargas" data-source="post: 6766706" data-attributes="member: 996"><p>Weird. I guess 5e & AL staying in the Realms is at odds a bit with it's DM Empowerment...?</p><p></p><p>Fine. And I've played in some pretty out-there original worlds. </p><p> </p><p>(Assuming the latter is alive for the sake of argument) Probably not: DM and author are surprisingly different skills. </p><p> </p><p>None of those much appeal to me. But, for the sake of argument, in a setting like Westeros, part of a much larger world that has lots of unexplored/undeveloped regions, one could well make a case for some oddball race or culture or magically-talented member of a not-normally-magically-talented race/whatever coming from one of those mysterious regions. </p><p></p><p>If you're a DM and you leave a lot of your world undefined or mysterious, you're prettymuch begging for that kind of thing, but, if you're an author, you're just creating a tone & feel. Creating for active participants is different than creating for an audience. A blank space on the map of a fictional world is mystery, and the author decides when it's addressed. A blank space on a campaign setting map might get explored almost immediately, or completely ignored.</p><p> </p><p> Tekumel run by MAR Barker (when he was alive), that was supposed to be pretty awesome by all accounts.</p><p> </p><p>Celebrity would have a lot to do with it in that sort of hypothetical.</p><p> </p><p>Because he's not a celebrity? Because you're not familiar with the world? Because the available options don't appeal to you?</p><p></p><p>Not really. Whatever the intended audience, the world might be interesting and inspire character ideas - or not.</p><p> </p><p>Part of the issue could just be the focus of the game. If the focus of the game is the world, that's a very different play experience than if the focus is the characters or the story or even just the overcoming of challenges.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6766706, member: 996"] Weird. I guess 5e & AL staying in the Realms is at odds a bit with it's DM Empowerment...? Fine. And I've played in some pretty out-there original worlds. (Assuming the latter is alive for the sake of argument) Probably not: DM and author are surprisingly different skills. None of those much appeal to me. But, for the sake of argument, in a setting like Westeros, part of a much larger world that has lots of unexplored/undeveloped regions, one could well make a case for some oddball race or culture or magically-talented member of a not-normally-magically-talented race/whatever coming from one of those mysterious regions. If you're a DM and you leave a lot of your world undefined or mysterious, you're prettymuch begging for that kind of thing, but, if you're an author, you're just creating a tone & feel. Creating for active participants is different than creating for an audience. A blank space on the map of a fictional world is mystery, and the author decides when it's addressed. A blank space on a campaign setting map might get explored almost immediately, or completely ignored. Tekumel run by MAR Barker (when he was alive), that was supposed to be pretty awesome by all accounts. Celebrity would have a lot to do with it in that sort of hypothetical. Because he's not a celebrity? Because you're not familiar with the world? Because the available options don't appeal to you? Not really. Whatever the intended audience, the world might be interesting and inspire character ideas - or not. Part of the issue could just be the focus of the game. If the focus of the game is the world, that's a very different play experience than if the focus is the characters or the story or even just the overcoming of challenges. [/QUOTE]
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