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<blockquote data-quote="Nagol" data-source="post: 6767518" data-attributes="member: 23935"><p>It is not elitist; it is an acknowledgement that there are varying expectations towards gaming that can offer mutually assured aggravation and become potentially disruptive. Whether that is a regarding the use of outcome fudging, the inclusion of mature themes, the way some mechanics (like alignment) are interpreted, or how open the campaign is to directional drift (rails vs. sandbox), all preferences may be valid in the population, but there are some that will be inappropriate at any table. </p><p></p><p>When you have a well-functioning group, why risk everyone's time and enjoyment by bringing someone in cold? Sit down with them and discuss what how you as GM operate, what the group is currently doing, and your expectations of the group and each player. Ask what their expectations are and validate that the person and the group are a good enough fit together.</p></blockquote><p></p>
[QUOTE="Nagol, post: 6767518, member: 23935"] It is not elitist; it is an acknowledgement that there are varying expectations towards gaming that can offer mutually assured aggravation and become potentially disruptive. Whether that is a regarding the use of outcome fudging, the inclusion of mature themes, the way some mechanics (like alignment) are interpreted, or how open the campaign is to directional drift (rails vs. sandbox), all preferences may be valid in the population, but there are some that will be inappropriate at any table. When you have a well-functioning group, why risk everyone's time and enjoyment by bringing someone in cold? Sit down with them and discuss what how you as GM operate, what the group is currently doing, and your expectations of the group and each player. Ask what their expectations are and validate that the person and the group are a good enough fit together. [/QUOTE]
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