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<blockquote data-quote="AaronOfBarbaria" data-source="post: 6767762" data-attributes="member: 6701872"><p>That is all true, but shows a different angle of approach from what I was talking about.</p><p></p><p>I was presuming a group of potential players numbering a single full table (for whatever value the DM considers the table to be full) and a choice between a full table getting moderate to strong enjoyment from the game, or a less than full table getting moderate to extreme enjoyment from the game.</p><p></p><p>You presume a group of potential players number greater than a full table, and a choice between full table configuration A getting moderate to strong enjoyment from the game, or full table configuration B getting moderate to extreme enjoyment.</p><p></p><p>At that point, you aren't making the selfish choice between including a friend or not including that friend, but instead the unselfish choice of which friend to include to fill a limited spot (which could become a selfish choice only if you basically always choose one friend over another).</p><p></p><p>I'm not meaning to fall into the old "geek social fallacy" that you not including everyone is a jerk thing to do, or even say that someone is looking at either playing in the game or sitting at home being miserable and alone with nothing else to occupy their time, so I hope I haven't been coming off as doing so. I'm just saying that a choice of what game to run can be a selfish choice, and that I don't see why a DM would be selfish when they don't have to (which is likely because I derive my enjoyment of gaming more from the people I DM for than from any other aspect of the game).</p></blockquote><p></p>
[QUOTE="AaronOfBarbaria, post: 6767762, member: 6701872"] That is all true, but shows a different angle of approach from what I was talking about. I was presuming a group of potential players numbering a single full table (for whatever value the DM considers the table to be full) and a choice between a full table getting moderate to strong enjoyment from the game, or a less than full table getting moderate to extreme enjoyment from the game. You presume a group of potential players number greater than a full table, and a choice between full table configuration A getting moderate to strong enjoyment from the game, or full table configuration B getting moderate to extreme enjoyment. At that point, you aren't making the selfish choice between including a friend or not including that friend, but instead the unselfish choice of which friend to include to fill a limited spot (which could become a selfish choice only if you basically always choose one friend over another). I'm not meaning to fall into the old "geek social fallacy" that you not including everyone is a jerk thing to do, or even say that someone is looking at either playing in the game or sitting at home being miserable and alone with nothing else to occupy their time, so I hope I haven't been coming off as doing so. I'm just saying that a choice of what game to run can be a selfish choice, and that I don't see why a DM would be selfish when they don't have to (which is likely because I derive my enjoyment of gaming more from the people I DM for than from any other aspect of the game). [/QUOTE]
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