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<blockquote data-quote="AaronOfBarbaria" data-source="post: 6768421" data-attributes="member: 6701872"><p>I do something similar quite frequently, basically at any time I have more than one idea that I am interested in running.</p><p></p><p>What I do is make a list of each idea, just a title for ease of reference, what game system would be used, and a one- to two-sentence blurb covering the idea and theme of the campaign. Then I print a copy for each player, have them rate how interested they are in each from 1 to 10, and I total up those ratings to see which campaign idea the overall group is most excited about.</p><p></p><p>The process isn't entirely straight-forward though, because I have some players that are only available 1 night a week, some that are available 2 nights a week, and some that are available 3 nights a week, and I account for that when analyzing their votes to fill up each schedule slot and determine back-up games for when not all scheduled players are in attendance.</p></blockquote><p></p>
[QUOTE="AaronOfBarbaria, post: 6768421, member: 6701872"] I do something similar quite frequently, basically at any time I have more than one idea that I am interested in running. What I do is make a list of each idea, just a title for ease of reference, what game system would be used, and a one- to two-sentence blurb covering the idea and theme of the campaign. Then I print a copy for each player, have them rate how interested they are in each from 1 to 10, and I total up those ratings to see which campaign idea the overall group is most excited about. The process isn't entirely straight-forward though, because I have some players that are only available 1 night a week, some that are available 2 nights a week, and some that are available 3 nights a week, and I account for that when analyzing their votes to fill up each schedule slot and determine back-up games for when not all scheduled players are in attendance. [/QUOTE]
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